Searched refs:BEAM_LIGHTNING (Results 1 – 7 of 7) sorted by relevance
647 #define BEAM_LIGHTNING 9 macro
811 #ifdef BEAM_LIGHTNING // DO NOT MODIFY! in Validate()813 bsB = BEAM_LIGHTNING; in Validate()815 …value 9 from .dat file mismatches hardcoded c++ define value of " << BEAM_LIGHTNING << "!" << std:… in Validate()
1264 #define BEAM_LIGHTNING 9
2807 BeamEffect = BEAM_LIGHTNING;
608 BEAM_LIGHTNING, in HitEffect()
1736 BEAM_LIGHTNING, in GetAICommand()
3810 BEAM_LIGHTNING, in Zap()