Searched refs:BETHLIUM (Results 1 – 25 of 25) sorted by relevance
/dports/games/gigalomania/gigalomaniasrc/islands/ |
H A D | semi.map | 12 ELEMENT BETHLIUM 100 50 ELEMENT BETHLIUM 175 55 ELEMENT BETHLIUM 200 61 ELEMENT BETHLIUM 150
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H A D | wreath.map | 20 ELEMENT BETHLIUM 125 25 ELEMENT BETHLIUM 125 30 ELEMENT BETHLIUM 200
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H A D | polar.map | 4 ELEMENT BETHLIUM 175 13 ELEMENT BETHLIUM 125 18 ELEMENT BETHLIUM 100
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H A D | devil.map | 4 ELEMENT BETHLIUM 75 16 ELEMENT BETHLIUM 75
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H A D | quart.map | 21 ELEMENT BETHLIUM 175 30 ELEMENT BETHLIUM 125
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H A D | just.map | 8 ELEMENT BETHLIUM 150 25 ELEMENT BETHLIUM 125
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H A D | vine.map | 8 ELEMENT BETHLIUM 200 20 ELEMENT BETHLIUM 150
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H A D | loop.map | 9 ELEMENT BETHLIUM 125 27 ELEMENT BETHLIUM 100
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H A D | final.map | 52 ELEMENT BETHLIUM 25 94 ELEMENT BETHLIUM 150
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H A D | alpha.map | 9 ELEMENT BETHLIUM 75
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H A D | oxygen.map | 3 ELEMENT BETHLIUM 225
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H A D | yen.map | 4 ELEMENT BETHLIUM 300
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H A D | binary.map | 14 ELEMENT BETHLIUM 75
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H A D | koala.map | 3 ELEMENT BETHLIUM 150
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H A D | 0mega.map | 3 ELEMENT BETHLIUM 100
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H A D | infinity.map | 4 ELEMENT BETHLIUM 75
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H A D | zinc.map | 3 ELEMENT BETHLIUM 75
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H A D | globe.map | 8 ELEMENT BETHLIUM 100
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H A D | castle.map | 4 ELEMENT BETHLIUM 125
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H A D | font.map | 13 ELEMENT BETHLIUM 100
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H A D | home.map | 5 ELEMENT BETHLIUM 225
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H A D | ninth.map | 22 ELEMENT BETHLIUM 200
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/dports/games/gigalomania/gigalomaniasrc/ |
H A D | sector.cpp | 3400 design->setCost(BETHLIUM, 1); in setupDesigns() 3488 design->setCost(BETHLIUM, 1); in setupDesigns() 3604 design->setCost(BETHLIUM, 1); in setupDesigns() 3627 design->setCost(BETHLIUM, 1); in setupDesigns() 3773 design->setCost(BETHLIUM, 1); in setupDesigns() 3782 design->setCost(BETHLIUM, 1); in setupDesigns() 3801 design->setCost(BETHLIUM, 1); in setupDesigns() 3805 design->setCost(BETHLIUM, 1); in setupDesigns() 3811 design->setCost(BETHLIUM, 1); in setupDesigns() 3828 design->setCost(BETHLIUM, 1); in setupDesigns() [all …]
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H A D | common.h | 39 BETHLIUM, enumerator
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H A D | game.cpp | 2732 elements[BETHLIUM] = new Element("BETHLIUM", BETHLIUM, Element::OPENPITMINE); in setupElements()
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