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Searched refs:BETHLIUM (Results 1 – 25 of 25) sorted by relevance

/dports/games/gigalomania/gigalomaniasrc/islands/
H A Dsemi.map12 ELEMENT BETHLIUM 100
50 ELEMENT BETHLIUM 175
55 ELEMENT BETHLIUM 200
61 ELEMENT BETHLIUM 150
H A Dwreath.map20 ELEMENT BETHLIUM 125
25 ELEMENT BETHLIUM 125
30 ELEMENT BETHLIUM 200
H A Dpolar.map4 ELEMENT BETHLIUM 175
13 ELEMENT BETHLIUM 125
18 ELEMENT BETHLIUM 100
H A Ddevil.map4 ELEMENT BETHLIUM 75
16 ELEMENT BETHLIUM 75
H A Dquart.map21 ELEMENT BETHLIUM 175
30 ELEMENT BETHLIUM 125
H A Djust.map8 ELEMENT BETHLIUM 150
25 ELEMENT BETHLIUM 125
H A Dvine.map8 ELEMENT BETHLIUM 200
20 ELEMENT BETHLIUM 150
H A Dloop.map9 ELEMENT BETHLIUM 125
27 ELEMENT BETHLIUM 100
H A Dfinal.map52 ELEMENT BETHLIUM 25
94 ELEMENT BETHLIUM 150
H A Dalpha.map9 ELEMENT BETHLIUM 75
H A Doxygen.map3 ELEMENT BETHLIUM 225
H A Dyen.map4 ELEMENT BETHLIUM 300
H A Dbinary.map14 ELEMENT BETHLIUM 75
H A Dkoala.map3 ELEMENT BETHLIUM 150
H A D0mega.map3 ELEMENT BETHLIUM 100
H A Dinfinity.map4 ELEMENT BETHLIUM 75
H A Dzinc.map3 ELEMENT BETHLIUM 75
H A Dglobe.map8 ELEMENT BETHLIUM 100
H A Dcastle.map4 ELEMENT BETHLIUM 125
H A Dfont.map13 ELEMENT BETHLIUM 100
H A Dhome.map5 ELEMENT BETHLIUM 225
H A Dninth.map22 ELEMENT BETHLIUM 200
/dports/games/gigalomania/gigalomaniasrc/
H A Dsector.cpp3400 design->setCost(BETHLIUM, 1); in setupDesigns()
3488 design->setCost(BETHLIUM, 1); in setupDesigns()
3604 design->setCost(BETHLIUM, 1); in setupDesigns()
3627 design->setCost(BETHLIUM, 1); in setupDesigns()
3773 design->setCost(BETHLIUM, 1); in setupDesigns()
3782 design->setCost(BETHLIUM, 1); in setupDesigns()
3801 design->setCost(BETHLIUM, 1); in setupDesigns()
3805 design->setCost(BETHLIUM, 1); in setupDesigns()
3811 design->setCost(BETHLIUM, 1); in setupDesigns()
3828 design->setCost(BETHLIUM, 1); in setupDesigns()
[all …]
H A Dcommon.h39 BETHLIUM, enumerator
H A Dgame.cpp2732 elements[BETHLIUM] = new Element("BETHLIUM", BETHLIUM, Element::OPENPITMINE); in setupElements()