Searched refs:BGMRAISE2 (Results 1 – 3 of 3) sorted by relevance
241 BGMRAISE2, enumerator
209 …M(BGMRAISE2, ANIMSDIR "/m_merc/m_raise2.sti", S_STRUCT, 0, 8…
2689 usAnimSurface = BGMRAISE2; in DetermineSoldierAnimationSurface()