Searched refs:BGMROCKET (Results 1 – 3 of 3) sorted by relevance
242 BGMROCKET, enumerator
210 …M(BGMROCKET, ANIMSDIR "/m_merc/m_law.sti", S_STRUCT, 0, 8…
992 gubAnimSurfaceIndex[BIGMALE][SHOOT_ROCKET] = BGMROCKET; in InitAnimationSurfacesPerBodytype()