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Searched refs:BLEND_ADD (Results 1 – 25 of 164) sorted by relevance

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/dports/games/kodi-addon-game.libretro.beetle-psx/game.libretro.beetle-psx-0.9.44.22-Matrix/depends/common/beetle-psx/parallel-psx/glsl/
H A Dprimitive_feedback.frag14 const int BLEND_ADD = 0;
18 layout(constant_id = 2) const int BLEND_MODE = BLEND_ADD;
47 if (BLEND_MODE == BLEND_ADD)
/dports/games/libretro-beetle_psx/beetle-psx-libretro-3ec155d/parallel-psx/glsl/
H A Dprimitive_feedback.frag14 const int BLEND_ADD = 0;
18 layout(constant_id = 2) const int BLEND_MODE = BLEND_ADD;
47 if (BLEND_MODE == BLEND_ADD)
/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/color/
H A Dcolor.h282 BLEND_ADD=4, //!< Simple A+B. enumerator
329 | (1 << BLEND_ADD)
334 | (1 << BLEND_ADD),
/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/color/
H A Dcolor.h282 BLEND_ADD=4, //!< Simple A+B. enumerator
329 | (1 << BLEND_ADD)
334 | (1 << BLEND_ADD),
/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/color/
H A Dcolor.h282 BLEND_ADD=4, //!< Simple A+B. enumerator
329 | (1 << BLEND_ADD)
334 | (1 << BLEND_ADD),
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/Aquaria/
H A DManaBall.cpp35 pop->setBlendType(BLEND_ADD); in ManaBall()
41 setBlendType(BLEND_ADD); in ManaBall()
/dports/graphics/imlib2/imlib2-1.7.0/src/lib/
H A Dspan.c96 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), A_VAL(&color), dst); in __imlib_AddBlendToRGB()
107 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), a, dst); in __imlib_AddBlendToRGBA()
271 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), A_VAL(&color), in __imlib_AddBlendSpanToRGB()
287 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), a, dst); in __imlib_AddBlendSpanToRGBA()
678 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), in __imlib_AddBlendShapedSpanToRGB()
685 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), a, in __imlib_AddBlendShapedSpanToRGB()
711 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), *src, in __imlib_AddBlendShapedSpanToRGB()
740 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), a, in __imlib_AddBlendShapedSpanToRGBA()
749 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), a, in __imlib_AddBlendShapedSpanToRGBA()
779 BLEND_ADD(R_VAL(&color), G_VAL(&color), B_VAL(&color), a, dst); in __imlib_AddBlendShapedSpanToRGBA()
/dports/devel/py-game/pygame-2.1.0/test/
H A Dblit_test.py47 s.blit(d, (0, 0), None, BLEND_ADD)
61 s.blit(d, (0, 0), None, BLEND_ADD)
/dports/graphics/aloadimage/arcan-0.6.1/doc/
H A Dforce_image_blend.lua25 force_image_blend(a, BLEND_ADD);
/dports/sysutils/acfgfs/arcan-0.6.1/doc/
H A Dforce_image_blend.lua25 force_image_blend(a, BLEND_ADD);
/dports/x11/aclip/arcan-0.6.1/doc/
H A Dforce_image_blend.lua25 force_image_blend(a, BLEND_ADD);
/dports/x11/arcan-trayicon/arcan-0.6.1/doc/
H A Dforce_image_blend.lua25 force_image_blend(a, BLEND_ADD);
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/
H A Denergygodspirit.lua57 entity_setBlendType(me, BLEND_ADD)
157 quad_setBlendType(v.noteQuad, BLEND_ADD)
H A Dfishcaveglow.lua32 entity_setBlendType(me, BLEND_ADD)
H A Dbloodcell-common.lua48 bone_setBlendType(v.glow, BLEND_ADD)
/dports/graphics/aloadimage/arcan-0.6.1/tests/regression/blend/
H A Dblend.lua14 force_image_blend(badd, BLEND_ADD);
/dports/sysutils/acfgfs/arcan-0.6.1/tests/regression/blend/
H A Dblend.lua14 force_image_blend(badd, BLEND_ADD);
/dports/x11/aclip/arcan-0.6.1/tests/regression/blend/
H A Dblend.lua14 force_image_blend(badd, BLEND_ADD);
/dports/x11/arcan-trayicon/arcan-0.6.1/tests/regression/blend/
H A Dblend.lua14 force_image_blend(badd, BLEND_ADD);
/dports/graphics/aloadimage/arcan-0.6.1/tests/interactive/blend/
H A Dblend.lua28 build_triplet(32, 32, 32, 78, BLEND_ADD)
/dports/sysutils/acfgfs/arcan-0.6.1/tests/interactive/blend/
H A Dblend.lua28 build_triplet(32, 32, 32, 78, BLEND_ADD)
/dports/x11/aclip/arcan-0.6.1/tests/interactive/blend/
H A Dblend.lua28 build_triplet(32, 32, 32, 78, BLEND_ADD)
/dports/x11/arcan-trayicon/arcan-0.6.1/tests/interactive/blend/
H A Dblend.lua28 build_triplet(32, 32, 32, 78, BLEND_ADD)
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DLensFlare.cpp35 q->setBlendType(BLEND_ADD); in addFlare()
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/files/scripts/entities/_unused/
H A Dcc_enddemo.lua33 entity_setBlendType(me, BLEND_ADD)

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