Searched refs:BLITTER_DEST_WIDTH (Results 1 – 4 of 4) sorted by relevance
13 #define BLITTER_DEST_WIDTH 512 macro104 screenram = auto_malloc(BLITTER_DEST_WIDTH * BLITTER_DEST_HEIGHT * sizeof(screenram[0])); in VIDEO_START()147 UINT16 *dest = screenram + dsty * BLITTER_DEST_WIDTH; in do_blit()158 if (dx >= 0 && dx < BLITTER_DEST_WIDTH) in do_blit()209 UINT16 *source = screenram + y * BLITTER_DEST_WIDTH + cliprect->min_x; in VIDEO_UPDATE()
14 #define BLITTER_DEST_WIDTH 512 macro89 m_screenram = std::make_unique<uint16_t[]>(BLITTER_DEST_WIDTH * BLITTER_DEST_HEIGHT); in video_start()