Searched refs:BLOODCAT_CLAW_ATTACK (Results 1 – 4 of 4) sorted by relevance
291 BLOODCAT_CLAW_ATTACK, enumerator
1855 CreateItem(BLOODCAT_CLAW_ATTACK, 100, &(pSoldier->inv[HANDPOS])); in AssignCreatureInventory()
6723 if ( pSoldier->inv[ HANDPOS ].usItem == BLOODCAT_CLAW_ATTACK ) in EVENT_SoldierBeginBladeAttack()
1099 bWeaponIn = FindObj( pSoldier, BLOODCAT_CLAW_ATTACK ); in CreatureDecideActionBlack()