Searched refs:BLOODCAT_PELT (Results 1 – 3 of 3) sorted by relevance
493 BLOODCAT_PELT, enumerator
1886 …CreateItem( (UINT16)(fBloodcat ? BLOODCAT_PELT : CREATURE_PART_ORGAN), (INT8) (80 + Random(21)), &… in AssignCreatureInventory()
3124 else if ( usItem == BLOODCAT_PELT ) in CheckItemForDamage()