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Searched refs:BMP_ICON (Results 1 – 3 of 3) sorted by relevance

/dports/graphics/povray37/povray-3.7.0.10/windows/
H A Dresource.h236 #define BMP_ICON 7110 macro
H A Dpvengine.cpp5889 if ((hBMP = LoadBitmap (hInstance, MAKEINTRESOURCE (BMP_ICON))) != NULL) in WinMain()
/dports/games/sdlroids/sdlroids-1.3.4/
H A Dsdl.c86 #define BMP_ICON 17 macro
886 SDL_WM_SetIcon(bitmaps[BMP_ICON], NULL); in init_graphics()