Home
last modified time | relevance | path

Searched refs:BOARDH (Results 1 – 2 of 2) sorted by relevance

/dports/games/pipepanic/pipepanic-0.1.3-source/
H A Dmain.c52 int highscoreboard[5][BOARDH * BOARDW];
66 int boardarray[BOARDH][BOARDW];
67 int deadpipesarray[BOARDH][BOARDW];
447 for (row = 0; row < BOARDH; row++) { in draw_game()
518 for (row = 0; row < BOARDH; row++) { in draw_game()
650 …dest.y = (BOARDH - 1) * tileh; if (xres == 240 || xres == 480) dest.y = (BOARDH - 1) * tileh + 2 *… in draw_game()
660 …dest.y = (BOARDH - 1) * tileh; if (xres == 240 || xres == 480) dest.y = (BOARDH - 1) * tileh + 2 *… in draw_game()
669 …dest.y = (BOARDH - 1) * tileh; if (xres == 240 || xres == 480) dest.y = (BOARDH - 1) * tileh + 2 *… in draw_game()
682 dest.y = 2 * tileh + BOARDH * tileh - 1; in draw_game()
820 boardarray[rand() % BOARDH][0] = 1; /* yx */ in initialise_new_game()
[all …]
H A Dmain.h57 #define BOARDH 10 macro