Searched refs:BOARDH (Results 1 – 2 of 2) sorted by relevance
52 int highscoreboard[5][BOARDH * BOARDW];66 int boardarray[BOARDH][BOARDW];67 int deadpipesarray[BOARDH][BOARDW];447 for (row = 0; row < BOARDH; row++) { in draw_game()518 for (row = 0; row < BOARDH; row++) { in draw_game()650 …dest.y = (BOARDH - 1) * tileh; if (xres == 240 || xres == 480) dest.y = (BOARDH - 1) * tileh + 2 *… in draw_game()660 …dest.y = (BOARDH - 1) * tileh; if (xres == 240 || xres == 480) dest.y = (BOARDH - 1) * tileh + 2 *… in draw_game()669 …dest.y = (BOARDH - 1) * tileh; if (xres == 240 || xres == 480) dest.y = (BOARDH - 1) * tileh + 2 *… in draw_game()682 dest.y = 2 * tileh + BOARDH * tileh - 1; in draw_game()820 boardarray[rand() % BOARDH][0] = 1; /* yx */ in initialise_new_game()[all …]
57 #define BOARDH 10 macro