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Searched refs:BODY_PART_LEFT_LEG_3 (Results 1 – 3 of 3) sorted by relevance

/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/scripts/character/
H A Dcharacter.lua57 BODY_PART_LEFT_LEG_3 = 0x00000800; -- 3
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/src/
H A Dcharacter_controller.h46 #define BODY_PART_LEFT_LEG_3 (0x00000800) // 3 macro
53 #define BODY_PART_LEGS_3 (BODY_PART_LEFT_LEG_3 | BODY_PART_RIGHT_LEG_3)
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/scripts/entity/
H A Dentity_functions_enemies.lua18 setEntityBodyPartFlag(id, 3, BODY_PART_LEFT_LEG_3);