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Searched refs:BOMB_COUNT_X (Results 1 – 2 of 2) sorted by relevance

/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/
H A Dgauges.cpp246 #define BOMB_COUNT_X ((multires_gauge_graphic.get(468, 210))) macro
290 #define BOMB_COUNT_X ((multires_gauge_graphic.get(546, 275))) macro
3782 …show_bomb_count(hudctx.canvas, player_info, hudctx.xscale(BOMB_COUNT_X), hudctx.yscale(BOMB_COUNT_… in render_gauges()
/dports/games/d2x/d2x-0.2.5/main/
H A Dgauges.c345 #define BOMB_COUNT_X (Current_display_mode?546:275) macro
3504 show_bomb_count(BOMB_COUNT_X,BOMB_COUNT_Y,gr_find_closest_color(0,0,0),0); in render_gauges()