Searched refs:BONUS_PUNCH (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | game.c | 2442 #define BONUS_PUNCH 5121 in BonusScreen() macro 2453 {BONUS_PUNCH + 0, BONUS_TICS, NULL, &s_BonusPunch[1]}, in BonusScreen() 2454 {BONUS_PUNCH + 1, BONUS_TICS, NULL, &s_BonusPunch[2]}, in BonusScreen() 2455 {BONUS_PUNCH + 2, BONUS_TICS, NULL, &s_BonusPunch[3]}, in BonusScreen() 2457 {BONUS_PUNCH + 3, BONUS_TICS, NULL, &s_BonusPunch[5]}, in BonusScreen() 2458 {BONUS_PUNCH + 4, BONUS_TICS, NULL, &s_BonusPunch[6]}, in BonusScreen() 2459 {BONUS_PUNCH + 5, BONUS_TICS, NULL, &s_BonusPunch[7]}, in BonusScreen() 2460 {BONUS_PUNCH + 6, BONUS_TICS, NULL, &s_BonusPunch[8]}, in BonusScreen() 2461 {BONUS_PUNCH + 7, BONUS_TICS, NULL, &s_BonusPunch[9]}, in BonusScreen() 2462 {BONUS_PUNCH + 8, BONUS_TICS, NULL, &s_BonusPunch[10]}, in BonusScreen() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | game.cpp | 2419 #define BONUS_PUNCH 5121 in BonusScreen() macro 2430 {BONUS_PUNCH + 0, BONUS_TICS, NULL, &s_BonusPunch[1]}, in BonusScreen() 2431 {BONUS_PUNCH + 1, BONUS_TICS, NULL, &s_BonusPunch[2]}, in BonusScreen() 2432 {BONUS_PUNCH + 2, BONUS_TICS, NULL, &s_BonusPunch[3]}, in BonusScreen() 2434 {BONUS_PUNCH + 3, BONUS_TICS, NULL, &s_BonusPunch[5]}, in BonusScreen() 2435 {BONUS_PUNCH + 4, BONUS_TICS, NULL, &s_BonusPunch[6]}, in BonusScreen() 2436 {BONUS_PUNCH + 5, BONUS_TICS, NULL, &s_BonusPunch[7]}, in BonusScreen() 2437 {BONUS_PUNCH + 6, BONUS_TICS, NULL, &s_BonusPunch[8]}, in BonusScreen() 2438 {BONUS_PUNCH + 7, BONUS_TICS, NULL, &s_BonusPunch[9]}, in BonusScreen() 2439 {BONUS_PUNCH + 8, BONUS_TICS, NULL, &s_BonusPunch[10]}, in BonusScreen() [all …]
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