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Searched refs:BONUS_REST_TICS (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dgame.c2449 #define BONUS_REST_TICS 50 in BonusScreen() macro
2510 {BONUS_REST + 0, BONUS_REST_TICS, NULL, &s_BonusRest[1]}, in BonusScreen()
2511 {BONUS_REST + 1, BONUS_REST_TICS, NULL, &s_BonusRest[2]}, in BonusScreen()
2512 {BONUS_REST + 2, BONUS_REST_TICS, NULL, &s_BonusRest[3]}, in BonusScreen()
2513 {BONUS_REST + 1, BONUS_REST_TICS, NULL, &s_BonusRest[0]}, in BonusScreen()
2518 {BONUS_REST + 0, BONUS_REST_TICS, NULL, &s_BonusRest[1]}, in BonusScreen()
2519 {BONUS_REST + 0, BONUS_REST_TICS, NULL, &s_BonusRest[0]}, in BonusScreen()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dgame.cpp2426 #define BONUS_REST_TICS 50 in BonusScreen() macro
2487 {BONUS_REST + 0, BONUS_REST_TICS, NULL, &s_BonusRest[1]}, in BonusScreen()
2488 {BONUS_REST + 1, BONUS_REST_TICS, NULL, &s_BonusRest[2]}, in BonusScreen()
2489 {BONUS_REST + 2, BONUS_REST_TICS, NULL, &s_BonusRest[3]}, in BonusScreen()
2490 {BONUS_REST + 1, BONUS_REST_TICS, NULL, &s_BonusRest[0]}, in BonusScreen()
2495 {BONUS_REST + 0, BONUS_REST_TICS, NULL, &s_BonusRest[1]}, in BonusScreen()
2496 {BONUS_REST + 0, BONUS_REST_TICS, NULL, &s_BonusRest[0]}, in BonusScreen()