/dports/audio/gogglesmm/gogglesmm-1.2.2/cfox/lib/ |
H A D | FXMDIChild.cpp | 295 …contents->position(BORDERWIDTH+2,BORDERWIDTH+2+th,width-(BORDERWIDTH<<1)-4,height-th-(BORDERWIDTH<… in layout() 507 if(BORDERWIDTH*2<w && BORDERWIDTH*2<h){ in drawRubberBox() 514 dc.drawRectangle(x+BORDERWIDTH/2,y+BORDERWIDTH/2,w-BORDERWIDTH,h-BORDERWIDTH); in drawRubberBox() 592 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH,width-BORDERWIDTH*2,th); in onPaint() 627 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,width-BORDERWIDTH*2-1,1); in onPaint() 628 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,1,height-th-BORDERWIDTH*2-1); in onPaint() 630 dc.fillRectangle(BORDERWIDTH+1,BORDERWIDTH+th+1,width-BORDERWIDTH*2-3,1); in onPaint() 633 dc.fillRectangle(BORDERWIDTH,height-BORDERWIDTH-1,width-BORDERWIDTH*2,1); in onPaint() 661 if(BORDERWIDTH<=x && x<=width-BORDERWIDTH && BORDERWIDTH<=y && y<BORDERWIDTH+th) code=DRAG_TITLE; in where() 699 update(BORDERWIDTH,BORDERWIDTH,width-(BORDERWIDTH<<1),th); in onFocusIn() [all …]
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/dports/x11-toolkits/fox17/fox-1.7.77/lib/ |
H A D | FXMDIChild.cpp | 295 …contents->position(BORDERWIDTH+2,BORDERWIDTH+2+th,width-(BORDERWIDTH<<1)-4,height-th-(BORDERWIDTH<… in layout() 507 if(BORDERWIDTH*2<w && BORDERWIDTH*2<h){ in drawRubberBox() 514 dc.drawRectangle(x+BORDERWIDTH/2,y+BORDERWIDTH/2,w-BORDERWIDTH,h-BORDERWIDTH); in drawRubberBox() 592 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH,width-BORDERWIDTH*2,th); in onPaint() 627 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,width-BORDERWIDTH*2-1,1); in onPaint() 628 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,1,height-th-BORDERWIDTH*2-1); in onPaint() 630 dc.fillRectangle(BORDERWIDTH+1,BORDERWIDTH+th+1,width-BORDERWIDTH*2-3,1); in onPaint() 633 dc.fillRectangle(BORDERWIDTH,height-BORDERWIDTH-1,width-BORDERWIDTH*2,1); in onPaint() 661 if(BORDERWIDTH<=x && x<=width-BORDERWIDTH && BORDERWIDTH<=y && y<BORDERWIDTH+th) code=DRAG_TITLE; in where() 699 update(BORDERWIDTH,BORDERWIDTH,width-(BORDERWIDTH<<1),th); in onFocusIn() [all …]
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/dports/math/reduce/Reduce-svn5758-src/csl/fox/src/ |
H A D | FXMDIChild.cpp | 287 …contents->position(BORDERWIDTH+2,BORDERWIDTH+2+th,width-(BORDERWIDTH<<1)-4,height-th-(BORDERWIDTH<… in layout() 504 if(BORDERWIDTH*2<w && BORDERWIDTH*2<h){ in drawRubberBox() 511 dc.drawRectangle(x+BORDERWIDTH/2,y+BORDERWIDTH/2,w-BORDERWIDTH,h-BORDERWIDTH); in drawRubberBox() 586 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH,width-BORDERWIDTH*2,th); in onPaint() 620 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,width-BORDERWIDTH*2-1,1); in onPaint() 621 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,1,height-th-BORDERWIDTH*2-1); in onPaint() 623 dc.fillRectangle(BORDERWIDTH+1,BORDERWIDTH+th+1,width-BORDERWIDTH*2-3,1); in onPaint() 626 dc.fillRectangle(BORDERWIDTH,height-BORDERWIDTH-1,width-BORDERWIDTH*2,1); in onPaint() 654 if(BORDERWIDTH<=x && x<=width-BORDERWIDTH && BORDERWIDTH<=y && y<BORDERWIDTH+th) code=DRAG_TITLE; in where() 681 update(BORDERWIDTH,BORDERWIDTH,width-(BORDERWIDTH<<1),th); in onFocusIn() [all …]
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/dports/x11-toolkits/fox14/fox-1.4.35/src/ |
H A D | FXMDIChild.cpp | 287 …contents->position(BORDERWIDTH+2,BORDERWIDTH+2+th,width-(BORDERWIDTH<<1)-4,height-th-(BORDERWIDTH<… in layout() 506 if(BORDERWIDTH*2<w && BORDERWIDTH*2<h){ in drawRubberBox() 513 dc.drawRectangle(x+BORDERWIDTH/2,y+BORDERWIDTH/2,w-BORDERWIDTH,h-BORDERWIDTH); in drawRubberBox() 587 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH,width-BORDERWIDTH*2,th); in onPaint() 621 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,width-BORDERWIDTH*2-1,1); in onPaint() 622 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,1,height-th-BORDERWIDTH*2-1); in onPaint() 624 dc.fillRectangle(BORDERWIDTH+1,BORDERWIDTH+th+1,width-BORDERWIDTH*2-3,1); in onPaint() 627 dc.fillRectangle(BORDERWIDTH,height-BORDERWIDTH-1,width-BORDERWIDTH*2,1); in onPaint() 655 if(BORDERWIDTH<=x && x<=width-BORDERWIDTH && BORDERWIDTH<=y && y<BORDERWIDTH+th) code=DRAG_TITLE; in where() 682 update(BORDERWIDTH,BORDERWIDTH,width-(BORDERWIDTH<<1),th); in onFocusIn() [all …]
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/dports/x11-toolkits/fox16/fox-1.6.57/src/ |
H A D | FXMDIChild.cpp | 287 …contents->position(BORDERWIDTH+2,BORDERWIDTH+2+th,width-(BORDERWIDTH<<1)-4,height-th-(BORDERWIDTH<… in layout() 504 if(BORDERWIDTH*2<w && BORDERWIDTH*2<h){ in drawRubberBox() 511 dc.drawRectangle(x+BORDERWIDTH/2,y+BORDERWIDTH/2,w-BORDERWIDTH,h-BORDERWIDTH); in drawRubberBox() 586 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH,width-BORDERWIDTH*2,th); in onPaint() 620 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,width-BORDERWIDTH*2-1,1); in onPaint() 621 dc.fillRectangle(BORDERWIDTH,BORDERWIDTH+th,1,height-th-BORDERWIDTH*2-1); in onPaint() 623 dc.fillRectangle(BORDERWIDTH+1,BORDERWIDTH+th+1,width-BORDERWIDTH*2-3,1); in onPaint() 626 dc.fillRectangle(BORDERWIDTH,height-BORDERWIDTH-1,width-BORDERWIDTH*2,1); in onPaint() 654 if(BORDERWIDTH<=x && x<=width-BORDERWIDTH && BORDERWIDTH<=y && y<BORDERWIDTH+th) code=DRAG_TITLE; in where() 681 update(BORDERWIDTH,BORDERWIDTH,width-(BORDERWIDTH<<1),th); in onFocusIn() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/ |
H A D | interface_border.cpp | 121 srcrt.height = BORDERWIDTH; in GameBorderRedraw() 158 srcrt.y = BORDERWIDTH; in GameBorderRedraw() 159 srcrt.width = BORDERWIDTH; in GameBorderRedraw() 160 srcrt.height = 255 - BORDERWIDTH; in GameBorderRedraw() 173 srcrt.width = BORDERWIDTH; in GameBorderRedraw() 219 srcrt.y = BORDERWIDTH; in GameBorderRedraw() 220 srcrt.width = BORDERWIDTH; in GameBorderRedraw() 290 srcrt.y = BORDERWIDTH; in GameBorderRedraw() 291 srcrt.width = BORDERWIDTH; in GameBorderRedraw() 363 srcrt.height = BORDERWIDTH; in GameBorderRedraw() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/ |
H A D | game_interface.cpp | 54 scrollLeft = fheroes2::Rect( 0, 0, BORDERWIDTH, display.height() ); in Reset() 55 scrollRight = fheroes2::Rect( display.width() - BORDERWIDTH, 0, BORDERWIDTH, display.height() ); in Reset() 56 scrollTop = fheroes2::Rect( 0, 0, display.width(), BORDERWIDTH ); in Reset() 57 … scrollBottom = fheroes2::Rect( 0, display.height() - BORDERWIDTH, display.width(), BORDERWIDTH ); in Reset() 94 const u32 px = display.width() - BORDERWIDTH - RADARWIDTH; in SetHideInterface() 107 pos_radr = fheroes2::Point( BORDERWIDTH, BORDERWIDTH ); in SetHideInterface() 109 … pos_icon = fheroes2::Point( px - BORDERWIDTH, radar.GetArea().y + radar.GetArea().height ); in SetHideInterface() 115 controlPanel.SetPos( display.width() - controlPanel.GetArea().width - BORDERWIDTH, 0 ); in SetHideInterface() 122 radar.SetPos( px, BORDERWIDTH ); in SetHideInterface() 123 iconsPanel.SetPos( px, radar.GetArea().y + radar.GetArea().height + BORDERWIDTH ); in SetHideInterface() [all …]
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/dports/games/zoom/zoom-1.1.5/src/ |
H A D | carbondisplay.c | 106 #define BORDERWIDTH 8 macro 108 #define BORDERWIDTH 2 macro 630 MoveTo(portRect.left+caret_x+BORDERWIDTH, portRect.top+caret_y+BORDERWIDTH); in draw_caret() 654 clip.top = BORDERWIDTH; in redraw_caret() 808 input_x+BORDERWIDTH, -input_y-BORDERWIDTH, in draw_input_text() 828 clip.left = BORDERWIDTH; in redraw_input_text() 830 clip.top = BORDERWIDTH; in redraw_input_text() 1344 BORDERWIDTH), in draw_window() 1370 - BORDERWIDTH, in draw_window() 1530 BORDERWIDTH-scrollpos), in draw_window() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/kingdom/ |
H A D | view_world.cpp | 212 …const fheroes2::Point outPos( BORDERWIDTH + ( offsetPixelsX < 0 ? -offsetPixelsX : 0 ), BORDERWIDT… in DrawWorld() 219 … fheroes2::Fill( display, BORDERWIDTH, BORDERWIDTH, outPos.x - BORDERWIDTH, outSize.height, 0 ); in DrawWorld() 222 …fheroes2::Fill( display, BORDERWIDTH - offsetPixelsX + image.width(), BORDERWIDTH, display.width()… in DrawWorld() 226 … fheroes2::Fill( display, BORDERWIDTH, BORDERWIDTH, display.width(), outPos.y - BORDERWIDTH, 0 ); in DrawWorld() 229 … fheroes2::Fill( display, BORDERWIDTH, BORDERWIDTH - offsetPixelsY + image.height(), outSize.width, in DrawWorld() 230 display.height() - BORDERWIDTH + offsetPixelsY - image.height(), 0 ); in DrawWorld() 261 const int32_t marginForRightSide = ( 2 * BORDERWIDTH + RADARWIDTH ) / tileSize + 1; in DrawObjectsIcons() 270 const int dsty = posY * tileSize - offsetY + BORDERWIDTH; in DrawObjectsIcons() 273 const int dstx = posX * tileSize - offsetX + BORDERWIDTH; in DrawObjectsIcons() 405 const int32_t dstX = display.width() - viewWorldSprite.width() - BORDERWIDTH; in drawViewWorldSprite() [all …]
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H A D | puzzle.cpp | 146 fheroes2::ImageRestorer back( display, BORDERWIDTH, BORDERWIDTH, sf.width(), sf.height() ); in ShowStandardDialog() 149 fheroes2::Blit( sf, display, BORDERWIDTH, BORDERWIDTH ); in ShowStandardDialog() 155 PuzzlesDraw( pzl, sf, BORDERWIDTH, BORDERWIDTH ); in ShowStandardDialog() 176 …const fheroes2::StandardWindow border( gameArea.x + ( gameArea.width - sf.width() - BORDERWIDTH * … in ShowExtendedDialog() 177 … gameArea.y + ( gameArea.height - sf.height() - BORDERWIDTH * 2 ) / 2, sf.width(), sf.height() ); in ShowExtendedDialog() 240 …heroes2::AlphaBlit( piece, display, dstx + piece.x() - BORDERWIDTH, dsty + piece.y() - BORDERWIDTH… in PuzzlesDraw()
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/dports/games/xlife/xlife-6.7/ |
H A D | main.c | 105 - dispcoord*(COORDW + BORDERWIDTH) - BORDERWIDTH, oheight); in ResizeLW() 110 - 3*BORDERWIDTH - STATEOFF, BORDERWIDTH); in ResizeLW() 120 - 3*BORDERWIDTH - STATEOFF, BORDERWIDTH); in ResizeLW() 145 XResizeWindow(disp, helpw, width - BORDERWIDTH*2, height - BORDERWIDTH*2); in DoResize() 1284 0, 0, width - BORDERWIDTH*2, 1285 height - INPUTH - BORDERWIDTH*3, BORDERWIDTH, fcolor, bcolor); 1287 0, 0, width - BORDERWIDTH*2, height - BORDERWIDTH*2, 1290 width - COORDW - BORDERWIDTH*2, 1291 height - INPUTH - BORDERWIDTH*2, 1298 width, BORDERWIDTH, 1, INPUTH, BORDERWIDTH, [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/ |
H A D | dialog_resolution.cpp | 128 const fheroes2::Point shadowOffset( dialogOffset.x - BORDERWIDTH, dialogOffset.y ); in SelectResolution() 130 …play, shadowOffset.x, shadowOffset.y, sprite.width() + BORDERWIDTH, sprite.height() + BORDERWIDTH … in SelectResolution() 133 fheroes2::Blit( spriteShadow, display, roi.x - BORDERWIDTH, roi.y + BORDERWIDTH ); in SelectResolution()
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H A D | dialog_recrut.cpp | 236 const fheroes2::Point shadowOffset( dialogOffset.x - BORDERWIDTH, dialogOffset.y ); in RecruitMonster() 238 …( display, shadowOffset.x, shadowOffset.y, box.width() + BORDERWIDTH, box.height() + BORDERWIDTH ); in RecruitMonster() 241 fheroes2::Blit( boxShadow, display, pos.x - BORDERWIDTH, pos.y + BORDERWIDTH ); in RecruitMonster() 500 …lay.width() - box.width() ) / 2, display.height() / 2 - display.DEFAULT_HEIGHT / 2 + BORDERWIDTH ); in DwellingInfo() 501 const fheroes2::Point shadowOffset( dialogOffset.x - BORDERWIDTH, dialogOffset.y ); in DwellingInfo() 503 …( display, shadowOffset.x, shadowOffset.y, box.width() + BORDERWIDTH, box.height() + BORDERWIDTH ); in DwellingInfo() 506 fheroes2::Blit( boxShadow, display, pos.x - BORDERWIDTH, pos.y + BORDERWIDTH ); in DwellingInfo()
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H A D | dialog_system_options.cpp | 218 const fheroes2::Point shadowOffset( dialogOffset.x - BORDERWIDTH, dialogOffset.y ); in openSystemOptionsDialog() 220 …play, shadowOffset.x, shadowOffset.y, dialog.width() + BORDERWIDTH, dialog.height() + BORDERWIDTH … in openSystemOptionsDialog() 224 … fheroes2::Blit( dialogShadow, display, dialogArea.x - BORDERWIDTH, dialogArea.y + BORDERWIDTH ); in openSystemOptionsDialog()
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H A D | dialog_selectfile.cpp | 246 const fheroes2::Point shadowOffset( dialogOffset.x - BORDERWIDTH, dialogOffset.y ); in SelectFileListSimple() 248 …play, shadowOffset.x, shadowOffset.y, sprite.width() + BORDERWIDTH, sprite.height() + BORDERWIDTH … in SelectFileListSimple() 251 fheroes2::Blit( spriteShadow, display, rt.x - BORDERWIDTH, rt.y + BORDERWIDTH ); in SelectFileListSimple()
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H A D | dialog_adventure.cpp | 49 …oint rb( ( display.width() - box.width() - BORDERWIDTH ) / 2, ( display.height() - box.height() + … in AdventureOptions()
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H A D | dialog_frameborder.cpp | 36 , border( BORDERWIDTH ) in FrameBorder() 46 , border( BORDERWIDTH ) in FrameBorder()
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H A D | dialog_quickinfo.cpp | 420 const int32_t mx = ( ( mp.x - BORDERWIDTH ) / TILEWIDTH ) * TILEWIDTH; in MakeRectQuickInfo() 421 const int32_t my = ( ( mp.y - BORDERWIDTH ) / TILEWIDTH ) * TILEWIDTH; in MakeRectQuickInfo() 430 xpos = clamp( xpos, BORDERWIDTH, ( ar.width - imageBox.width() ) + BORDERWIDTH ); in MakeRectQuickInfo() 431 ypos = clamp( ypos, BORDERWIDTH, ( ar.height - imageBox.height() ) + BORDERWIDTH ); in MakeRectQuickInfo() 655 …text.Blit( pos.x + BORDERWIDTH + ( pos.width - BORDERWIDTH - text.w() ) / 2, pos.y + ( pos.height … in QuickInfo()
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/dports/games/editss/editss-2.2/ |
H A D | editssrc | 2 buttonbox_border 0 #BORDERWIDTH OF THE BUTTONBOX 3 value_border 1 #BORDERWIDTH OF VALUEWINDOWS
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_dialogs.cpp | 217 const fheroes2::Point shadowOffset( dialogOffset.x - BORDERWIDTH, dialogOffset.y ); in DialogBattleSettings() 219 …play, shadowOffset.x, shadowOffset.y, dialog.width() + BORDERWIDTH, dialog.height() + BORDERWIDTH … in DialogBattleSettings() 223 fheroes2::Blit( dialogShadow, display, pos_rt.x - BORDERWIDTH, pos_rt.y + BORDERWIDTH ); in DialogBattleSettings() 434 const fheroes2::Point shadowOffset( dialogOffset.x - BORDERWIDTH, dialogOffset.y ); in DialogBattleSummary() 436 …play, shadowOffset.x, shadowOffset.y, dialog.width() + BORDERWIDTH, dialog.height() + BORDERWIDTH … in DialogBattleSummary() 439 fheroes2::Blit( dialogShadow, display, pos_rt.x - BORDERWIDTH, pos_rt.y + BORDERWIDTH - 1 ); in DialogBattleSummary() 556 …date( shadowOffset.x, shadowOffset.y, dialog.width() + BORDERWIDTH, dialog.height() + BORDERWIDTH … in DialogBattleSummary() 557 … fheroes2::Blit( dialogShadow, display, pos_rt.x - BORDERWIDTH, pos_rt.y + BORDERWIDTH - 1 ); in DialogBattleSummary() 630 const fheroes2::Point shadowOffset( dialogOffset.x - BORDERWIDTH, dialogOffset.y ); in DialogBattleNecromancy() 632 …play, shadowOffset.x, shadowOffset.y, dialog.width() + BORDERWIDTH, dialog.height() + BORDERWIDTH … in DialogBattleNecromancy() [all …]
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/dports/games/oldrunner/oldrunner/ |
H A D | gfx.c | 127 const int BORDERWIDTH = 2; in newpopup() local 129 pop->siz.w = scr.view.siz.w - 2 * BORDERWIDTH; in newpopup() 130 pop->siz.h = scr.view.siz.h - 2 * BORDERWIDTH; in newpopup() 131 pop->pos.y = scr.view.pos.y + BORDERWIDTH; in newpopup() 132 pop->pos.x = scr.view.pos.x + BORDERWIDTH; in newpopup()
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/dports/games/xlife/ |
H A D | xlife6.7to6.7.1.patch | 20 #define BORDERWIDTH 2 46 cellheight = SCALE(height - INPUTH - BORDERWIDTH*3);
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/system/ |
H A D | gamedefs.h | 49 #define BORDERWIDTH 16 macro
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/dports/x11/multi-aterm/multi-aterm-0.2.1/src/ |
H A D | feature.h | 299 #define BORDERWIDTH 1 macro
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/dports/chinese/aterm/aterm-1.0.1/src/ |
H A D | feature.h | 303 #define BORDERWIDTH 1 macro
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