Searched refs:BOSS1SHOOT (Results 1 – 11 of 11) sorted by relevance
34 BOSS1 BOSS1STAYPUT BOSS1SHOOT BOSS1LOB
588 #define BOSS1SHOOT 2660 macro
99 { "BOSS1SHOOT", DVPTR(BOSS1SHOOT), BOSS1SHOOT__STATIC },727 int32_t BOSS1SHOOT = BOSS1SHOOT__STATIC; variable
720 extern int32_t BOSS1SHOOT;
1113 #define CASES_BOSS1 BOSS1: case BOSS1STAYPUT: case BOSS1SHOOT: case BOSS1LOB: case BOSSTOP in ExtShowWallData()10271 case BOSS1SHOOT : in ExtPreCheckKeys()10497 case BOSS1SHOOT : in ExtAnalyzeSprites()
621 { "BOSS1SHOOT", DVPTR(BOSS1SHOOT), BOSS1SHOOT__STATIC, 0 },2073 int32_t BOSS1SHOOT = BOSS1SHOOT__STATIC; variable
2739 extern int32_t BOSS1SHOOT;
1115 #define CASES_BOSS1 BOSS1: case BOSS1STAYPUT: case BOSS1SHOOT: case BOSS1LOB: case BOSSTOP in ExtShowWallData()10287 case BOSS1SHOOT : in ExtPreCheckKeys()10509 case BOSS1SHOOT : in ExtAnalyzeSprites()
3373 #define CASES_BOSS1 BOSS1: case BOSS1STAYPUT: case BOSS1SHOOT: case BOSS1LOB: case BOSSTOP in ExtShowWallData()12266 case BOSS1SHOOT : in ExtPreCheckKeys()12573 case BOSS1SHOOT : in ExtAnalyzeSprites()