/dports/games/libretro-scummvm/scummvm-7b1e929/engines/supernova/ |
H A D | msn_def.h | 180 JOYSTICK,BOTTLE1,BOTTLE2,BOTTLE3,BOTTLE4,BOX,FACES, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/supernova/ |
H A D | msn_def.h | 180 JOYSTICK,BOTTLE1,BOTTLE2,BOTTLE3,BOTTLE4,BOX,FACES, enumerator
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | names.h | 277 #define BOTTLE1 954 macro
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H A D | namesdyn.cpp | 106 { "BOTTLE1", DVPTR(BOTTLE1), BOTTLE1__STATIC }, 734 int32_t BOTTLE1 = BOTTLE1__STATIC; variable
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H A D | namesdyn.h | 727 extern int32_t BOTTLE1;
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | names.h | 277 #define BOTTLE1 954 macro
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H A D | namesdyn.cpp | 307 { "BOTTLE1", DVPTR(BOTTLE1), BOTTLE1__STATIC, BOTTLE1__STATICRR }, 1759 int32_t BOTTLE1 = BOTTLE1__STATIC; variable
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H A D | namesdyn.h | 2425 extern int32_t BOTTLE1;
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/dports/games/NBlood/NBlood-a1689a4/package/sdk/ |
H A D | names.h | 277 #define BOTTLE1 954 macro
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | NAMES.H | 344 #define BOTTLE1 1215 macro
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H A D | sector3.c | 698 case BOTTLE1: in checkhitsprite()
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H A D | game4.c | 551 case BOTTLE1: in spawn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword1/ |
H A D | swordres.h | 1501 #define BOTTLE1 0x06030009 macro
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/dports/games/scummvm/scummvm-2.5.1/engines/sword1/ |
H A D | swordres.h | 1501 #define BOTTLE1 0x06030009 macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/supernova/supernova2/ |
H A D | rooms.cpp | 664 …_objectState[11] = Object(_id, kStringBottle, kStringDefaultDescription, BOTTLE1, UNNECESSARY, 10,… in Kiosk()
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/dports/games/scummvm/scummvm-2.5.1/engines/supernova/supernova2/ |
H A D | rooms.cpp | 666 …_objectState[11] = Object(_id, kStringBottle, kStringDefaultDescription, BOTTLE1, UNNECESSARY, 10,… in Kiosk()
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