Searched refs:BRIDGE_INDEX (Results 1 – 19 of 19) sorted by relevance
181 …if (!table[i]->Removed && !table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->Type->UnitTyp… in DoActionMove()194 if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in DoActionMove()221 …if (unit.Type->BoolFlag[BRIDGE_INDEX].value) { // if is a raft, move everything on top of it as it… in DoActionMove()225 …if (!table[i]->Removed && !table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->Type->UnitTyp… in DoActionMove()274 …if (unit.Type->BoolFlag[BRIDGE_INDEX].value) { // if is a raft, move everything on top of it as it… in DoActionMove()278 …if (!table[i]->Removed && !table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->Type->UnitTyp… in DoActionMove()331 …if (unit.Type->BoolFlag[BRIDGE_INDEX].value) { // if is a raft, move everything on top of it as it… in DoActionMove()335 …if (!table[i]->Removed && !table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->Type->UnitTyp… in DoActionMove()351 …if (unit.Type->BoolFlag[BRIDGE_INDEX].value) { // if is a raft, move everything on top of it as it… in DoActionMove()409 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()[all …]
198 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in Execute()202 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()
225 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in Execute()229 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()
322 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in Execute()326 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()
170 …if ((mf.Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.Type->UnitType… in StopRaft()174 if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in StopRaft()350 …if ((mf.Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.Type->UnitType… in CommandMove()354 if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in CommandMove()579 …if ((mf.Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.Type->UnitType… in CommandAttack()583 if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in CommandAttack()
333 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in Execute()337 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()
243 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in Execute()247 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()
489 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in MoveToTarget()493 if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in MoveToTarget()594 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in MoveToTarget()598 if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in MoveToTarget()
276 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in Execute()280 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()
505 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in MoveToResource_Terrain()509 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in MoveToResource_Terrain()568 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in MoveToResource_Unit()572 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in MoveToResource_Unit()1281 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in MoveToDepot()1285 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in MoveToDepot()
364 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in SpellMoveToTarget()368 if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in SpellMoveToTarget()
250 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in MoveToLocation()254 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in MoveToLocation()
305 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in Execute()309 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()
300 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in Execute()304 … if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove()) { in Execute()
205 …>Field(unit.tilePos)->Flags & MapFieldBridge) && !unit.Type->BoolFlag[BRIDGE_INDEX].value && unit.… in DrawUnitSelection()209 …if (!table[i]->Removed && table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->CanMove() && t… in DrawUnitSelection()
6531 if (unit.Type->BoolFlag[BRIDGE_INDEX].value) { in LetUnitDie()6535 …if (table[i]->IsAliveOnMap() && !table[i]->Type->BoolFlag[BRIDGE_INDEX].value && table[i]->Type->U… in LetUnitDie()7258 && !target.Type->BoolFlag[BRIDGE_INDEX].value in HitUnit()
2206 } else if (type.BoolFlag[BRIDGE_INDEX].value) { in UpdateUnitStats()
534 …se && !dest->Type->BoolFlag[TELEPORTER_INDEX].value) || dest->Type->BoolFlag[BRIDGE_INDEX].value) { in DoRightButton_Worker()638 …ve() && !dest.Type->BoolFlag[TELEPORTER_INDEX].value) || dest.Type->BoolFlag[BRIDGE_INDEX].value) { in DoRightButton_AttackUnit()755 …alse && !dest.Type->BoolFlag[TELEPORTER_INDEX].value) || dest.Type->BoolFlag[BRIDGE_INDEX].value) { in DoRightButton_Follow()
213 BRIDGE_INDEX, enumerator