/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burner/win32/ |
H A D | inps.cpp | 159 if (nPushState & BST_PUSHED) { in InpsPushUpdate() 238 if (nButtonState & BST_PUSHED) { in InpsUpdate() 243 if (nButtonState & BST_PUSHED) { in InpsUpdate()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burner/win32/ |
H A D | inps.cpp | 210 if (nPushState & BST_PUSHED) { in InpsPushUpdate() 335 if (nButtonState & BST_PUSHED) { in InpsUpdate() 340 if (nButtonState & BST_PUSHED) { in InpsUpdate()
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/dports/emulators/visualboyadvance-m/visualboyadvance-m-VBA-M_Beta_2/src/win32/ |
H A D | ColorButton.cpp | 58 if(GetState() & BST_PUSHED) in DrawItem()
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/dports/emulators/vba/VisualBoyAdvance-1.7.2/src/win32/ |
H A D | ColorButton.cpp | 79 if(GetState() & BST_PUSHED) in DrawItem()
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H A D | skinButton.cpp | 102 if(state & BST_PUSHED) in OnPaint()
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/dports/lang/polyml/polyml-5.8.2/mlsource/extra/Win/ |
H A D | Button.sml | 64 val BST_PUSHED: int value 134 val BST_PUSHED = 0x0004 value
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/dports/x11-toolkits/wxgtk28-contrib/wxGTK-2.8.12/src/msw/ |
H A D | button.cpp | 855 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; in MSWOnDraw()
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/dports/x11-toolkits/wxgtk28-contrib-common/wxGTK-2.8.12/src/msw/ |
H A D | button.cpp | 855 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; in MSWOnDraw()
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/dports/x11-toolkits/wxgtk28/wxGTK-2.8.12/src/msw/ |
H A D | button.cpp | 855 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; in MSWOnDraw()
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/dports/x11-toolkits/wxgtk28-common/wxGTK-2.8.12/src/msw/ |
H A D | button.cpp | 855 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; in MSWOnDraw()
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/dports/games/scorched3d/scorched-dep-win32/include/wx/wx/msw/gnuwin32/ |
H A D | winresrc.h | 1115 #define BST_PUSHED 0x0004 macro
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/dports/graphics/bonzomatic/Bonzomatic-2021-03-07/data/windows/ |
H A D | resource.h | 339 #define BST_PUSHED 0x0004 macro
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/dports/games/bzflag/bzflag-2.4.22/MSVC/ |
H A D | resource.h | 339 #define BST_PUSHED 0x0004 macro
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/dports/games/bzflag-server/bzflag-2.4.22/MSVC/ |
H A D | resource.h | 339 #define BST_PUSHED 0x0004 macro
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/dports/net/zerotier/ZeroTierOne-1.8.3/windows/TapDriver6/ |
H A D | resource.h | 364 #define BST_PUSHED 0x0004 macro
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/dports/games/atanks/atanks-6.5/src/ |
H A D | resource.h | 360 #define BST_PUSHED 0x0004 macro
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/dports/x11-toolkits/wxgtk30/wxWidgets-3.0.5.1/src/msw/ |
H A D | anybutton.cpp | 1258 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; in MSWOnDraw()
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/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/msw/ |
H A D | anybutton.cpp | 1279 return (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; in MSWIsPushed()
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/dports/x11-toolkits/py-wxPython40/wxPython-4.0.7/ext/wxWidgets/src/msw/ |
H A D | anybutton.cpp | 1258 bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; in MSWOnDraw()
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/dports/security/vault/vault-1.8.2/vendor/github.com/hashicorp/consul/vendor/github.com/shirou/w32/ |
H A D | constants.go | 163 BST_PUSHED = 4 const
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/dports/sysutils/helmfile/vault-f6547fa8e820/vendor/github.com/shirou/w32/ |
H A D | constants.go | 163 BST_PUSHED = 4 const
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/dports/misc/concourse/vault-bdd38fca2cff/vendor/github.com/shirou/w32/ |
H A D | constants.go | 163 BST_PUSHED = 4 const
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/dports/misc/concourse/concourse-6.7.2/vendor/github.com/hashicorp/vault/vendor/github.com/shirou/w32/ |
H A D | constants.go | 163 BST_PUSHED = 4 const
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/dports/sysutils/gomplate/gomplate-3.9.0/vendor/github.com/hashicorp/consul/vendor/github.com/shirou/w32/ |
H A D | constants.go | 163 BST_PUSHED = 4 const
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/dports/net-mgmt/thanos/thanos-0.11.0/vendor/github.com/hashicorp/consul/vendor/github.com/shirou/w32/ |
H A D | constants.go | 163 BST_PUSHED = 4 const
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