Home
last modified time | relevance | path

Searched refs:BS_DOWN (Results 1 – 9 of 9) sorted by relevance

/dports/graphics/swftools/swftools-0.9.2/swfs/
H A Dsimple_viewer.c187 swf_ButtonSetRecord(tag,BS_DOWN,36+t,1,NULL,NULL); in main()
202 swf_ButtonSetRecord(tag,BS_DOWN,36+t,1,NULL,NULL); in main()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/boss/
H A Dballos.cpp34 BS_DOWN = 350, enumerator
442 o->state = BS_DOWN; in RunForm2()
447 case BS_DOWN: in RunForm2()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Common/include/
H A DSdkTrays.h73 BS_DOWN enumerator
329 if (isCursorOver(mElement, cursorPos, 4)) setState(BS_DOWN); in _cursorPressed()
334 if (mState == BS_DOWN) in _cursorReleased()
/dports/graphics/ogre3d/ogre-1.11.6/Components/Bites/include/
H A DOgreTrays.h72 BS_DOWN enumerator
/dports/graphics/ogre3d/ogre-1.11.6/Components/Bites/src/
H A DOgreTrays.cpp155 if (isCursorOver(mElement, cursorPos, 4)) setState(BS_DOWN); in _cursorPressed()
160 if (mState == BS_DOWN) in _cursorReleased()
/dports/graphics/swftools/swftools-0.9.2/lib/
H A Drfxswf.h1033 #define BS_DOWN 0x04 macro
/dports/graphics/swftools/swftools-0.9.2/src/
H A Dswfdump.c286 (flags&BS_DOWN)?"[down]":"", in dumpButton()
H A Dswfc.c755 int flags[] = {BS_UP,BS_OVER,BS_DOWN,BS_HIT}; in setbuttonrecords()
/dports/graphics/swftools/swftools-0.9.2/lib/devices/
H A Dswf.c1045 swf_ButtonSetRecord(i->tag,BS_DOWN,ids[4],1,NULL,NULL); in addViewer()
1054 swf_ButtonSetRecord(i->tag,BS_DOWN,ids[5],1,NULL,NULL); in addViewer()