/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | b_game.c | 530 p->cmd.buttons |= (BT_CHANGE | (wp_shotgun<<BT_WEAPONSHIFT)); in B_ChangeWeapon() 533 p->cmd.buttons |= (BT_CHANGE | (wp_chaingun<<BT_WEAPONSHIFT)); in B_ChangeWeapon() 536 p->cmd.buttons |= (BT_CHANGE | (wp_missile<<BT_WEAPONSHIFT)); in B_ChangeWeapon() 539 p->cmd.buttons |= (BT_CHANGE | (wp_plasma<<BT_WEAPONSHIFT)); in B_ChangeWeapon() 542 p->cmd.buttons |= (BT_CHANGE | (wp_bfg<<BT_WEAPONSHIFT)); in B_ChangeWeapon() 545 p->cmd.buttons |= (BT_CHANGE | BT_EXTRAWEAPON | (wp_shotgun<<BT_WEAPONSHIFT)); in B_ChangeWeapon() 550 p->cmd.buttons |= (BT_CHANGE | wp_pistol<<BT_WEAPONSHIFT); in B_ChangeWeapon() 553 p->cmd.buttons |= (BT_CHANGE | BT_EXTRAWEAPON | (wp_fist<<BT_WEAPONSHIFT)); in B_ChangeWeapon() 555 p->cmd.buttons |= (BT_CHANGE | wp_fist<<BT_WEAPONSHIFT); in B_ChangeWeapon()
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H A D | p_user.c | 879 {wp_fist <<BT_WEAPONSHIFT, 880 wp_pistol <<BT_WEAPONSHIFT, 881 wp_shotgun <<BT_WEAPONSHIFT, 882 wp_chaingun<<BT_WEAPONSHIFT, 883 wp_missile <<BT_WEAPONSHIFT, 884 wp_plasma <<BT_WEAPONSHIFT, 885 wp_bfg <<BT_WEAPONSHIFT, 886 (wp_fist <<BT_WEAPONSHIFT) | BT_EXTRAWEAPON,// wp_chainsaw 887 (wp_shotgun <<BT_WEAPONSHIFT) | BT_EXTRAWEAPON};//wp_supershotgun 1213 newweapon = (cmd->buttons&BT_WEAPONMASK)>>BT_WEAPONSHIFT; in P_PlayerThink()
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H A D | d_ticcmd.h | 66 BT_WEAPONSHIFT = 3, enumerator
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H A D | g_game.c | 876 return (BT_CHANGE | BT_EXTRAWEAPON | (wp_fist<<BT_WEAPONSHIFT)); in NextWeapon() 878 return (BT_CHANGE | BT_EXTRAWEAPON | (wp_shotgun<<BT_WEAPONSHIFT)); in NextWeapon() 879 return (BT_CHANGE | (w<<BT_WEAPONSHIFT)); in NextWeapon() 893 return (BT_CHANGE | BT_EXTRAWEAPON | (wp_fist<<BT_WEAPONSHIFT)); in BestWeapon() 896 return (BT_CHANGE | BT_EXTRAWEAPON | (wp_shotgun<<BT_WEAPONSHIFT)); in BestWeapon() 898 return (BT_CHANGE | (newweapon<<BT_WEAPONSHIFT)); in BestWeapon() 1109 cmd->buttons |= (i-gc_weapon1)<<BT_WEAPONSHIFT; in G_BuildTiccmd()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | x_event.h | 73 BT_WEAPONSHIFT = 3, enumerator
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | d_event.h | 102 BT_WEAPONSHIFT = 3, enumerator
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H A D | p_user.c | 370 newweapon = (cmd->buttons & BT_WEAPONMASK)>>BT_WEAPONSHIFT; in P_PlayerThink()
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | d_event.h | 104 BT_WEAPONSHIFT = 3, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/ |
H A D | d_event.h | 99 BT_WEAPONSHIFT = 3, enumerator
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | e_ticcmd.h | 86 BT_WEAPONSHIFT = 3, enumerator
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H A D | e_input.cc | 461 cmd->buttons |= w << BT_WEAPONSHIFT; in E_BuildTiccmd() 469 cmd->buttons |= (BT_NEXT_WEAPON << BT_WEAPONSHIFT); in E_BuildTiccmd() 474 cmd->buttons |= (BT_PREV_WEAPON << BT_WEAPONSHIFT); in E_BuildTiccmd()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | d_event.h | 102 BT_WEAPONSHIFT = 3, enumerator
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H A D | p_user.c | 436 newweapon = (cmd->buttons & BT_WEAPONMASK)>>BT_WEAPONSHIFT; in P_PlayerThink() 446 newweapon = (cmd->buttons & BT_WEAPONMASK_OLD)>>BT_WEAPONSHIFT; in P_PlayerThink()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/ |
H A D | d_event.h | 99 BT_WEAPONSHIFT = 3, enumerator
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/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | d_event.h | 93 BT_WEAPONSHIFT = 3, enumerator
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_user.c | 281 newweapon = (cmd->buttons&BT_WEAPONMASK)>>BT_WEAPONSHIFT; in P_PlayerThink()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | doomdef.h | 79 #define BT_WEAPONSHIFT 3 macro
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H A D | g_game.c | 482 cmd->buttons |= i << BT_WEAPONSHIFT; in G_BuildTiccmd() 493 cmd->buttons |= i<<BT_WEAPONSHIFT; in G_BuildTiccmd()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_user.c | 401 newweapon = (cmd->buttons&BT_WEAPONMASK)>>BT_WEAPONSHIFT; in P_PlayerThink()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | doomdef.h | 79 #define BT_WEAPONSHIFT 3 macro
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/dports/games/uhexen/uhexen-0.601/src/ |
H A D | g_game.c | 503 cmd->buttons |= curWeapon<<BT_WEAPONSHIFT; in G_BuildTiccmd() 640 cmd->buttons |= i<<BT_WEAPONSHIFT; in G_BuildTiccmd()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | h2def.h | 102 #define BT_WEAPONSHIFT 3 macro
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H A D | g_game.c | 485 cmd->buttons |= i << BT_WEAPONSHIFT; in G_BuildTiccmd() 496 cmd->buttons |= i<<BT_WEAPONSHIFT; in G_BuildTiccmd()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | h2def.h | 102 #define BT_WEAPONSHIFT 3 macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | g_game.c | 521 cmd->buttons |= i << BT_WEAPONSHIFT; in G_BuildTiccmd() 534 cmd->buttons |= i<<BT_WEAPONSHIFT; in G_BuildTiccmd()
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