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Searched refs:BUILDING_LARARIUM (Results 1 – 13 of 13) sorted by relevance

/dports/games/augustus/augustus-3.1.0/src/building/
H A Dproperties.c59 {BUILDING_LARARIUM, {1,0,0,0,0}, "Minor_Monuments", "Lararium 01"},
H A Dtype.h182 BUILDING_LARARIUM = 169, enumerator
H A Dmenu.c17 …_TEMPLES, BUILDING_MENU_LARGE_TEMPLES, BUILDING_MENU_GRAND_TEMPLES, BUILDING_LARARIUM, BUILDING_OR…
120 enable_if_allowed(enabled, type, BUILDING_LARARIUM); in enable_normal()
H A Dconstruction_warning.c83 } else if (type == BUILDING_LARARIUM && map_closest_road_within_radius(x, y, size, 2, 0, 0)) { in check_road_access()
H A Dmodel.c248 case BUILDING_LARARIUM: in model_get_building()
H A Dimage.c288 case BUILDING_LARARIUM: in building_image_get()
H A Dcount.c167 case BUILDING_LARARIUM: in building_count_update()
/dports/games/augustus/augustus-3.1.0/src/window/advisor/
H A Dreligion.c87 …text_draw_number_centered(building_count_total(BUILDING_LARARIUM), 230, 186, 50, FONT_NORMAL_WHITE… in draw_lararium_row()
/dports/games/augustus/augustus-3.1.0/src/city/
H A Dculture.c141 int shrines = building_count_total(BUILDING_LARARIUM); in city_culture_update_coverage()
/dports/games/augustus/augustus-3.1.0/src/window/
H A Dcity.c238 case BUILDING_LARARIUM: in show_overlay_from_grid_offset()
H A Dbuilding_info.c146 case BUILDING_LARARIUM: in get_height_id()
614 } else if (btype == BUILDING_LARARIUM) { in draw_background()
/dports/games/augustus/augustus-3.1.0/src/core/
H A Dlang.c463 case BUILDING_LARARIUM: in lang_get_string()
/dports/games/augustus/augustus-3.1.0/src/widget/
H A Dcity_overlay_other.c24 …b->type == BUILDING_ORACLE || b->type == BUILDING_LARARIUM || b->type == BUILDING_SMALL_TEMPLE_CER… in show_building_religion()