Searched refs:BUILDING_LARARIUM (Results 1 – 13 of 13) sorted by relevance
/dports/games/augustus/augustus-3.1.0/src/building/ |
H A D | properties.c | 59 {BUILDING_LARARIUM, {1,0,0,0,0}, "Minor_Monuments", "Lararium 01"},
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H A D | type.h | 182 BUILDING_LARARIUM = 169, enumerator
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H A D | menu.c | 17 …_TEMPLES, BUILDING_MENU_LARGE_TEMPLES, BUILDING_MENU_GRAND_TEMPLES, BUILDING_LARARIUM, BUILDING_OR… 120 enable_if_allowed(enabled, type, BUILDING_LARARIUM); in enable_normal()
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H A D | construction_warning.c | 83 } else if (type == BUILDING_LARARIUM && map_closest_road_within_radius(x, y, size, 2, 0, 0)) { in check_road_access()
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H A D | model.c | 248 case BUILDING_LARARIUM: in model_get_building()
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H A D | image.c | 288 case BUILDING_LARARIUM: in building_image_get()
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H A D | count.c | 167 case BUILDING_LARARIUM: in building_count_update()
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/dports/games/augustus/augustus-3.1.0/src/window/advisor/ |
H A D | religion.c | 87 …text_draw_number_centered(building_count_total(BUILDING_LARARIUM), 230, 186, 50, FONT_NORMAL_WHITE… in draw_lararium_row()
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/dports/games/augustus/augustus-3.1.0/src/city/ |
H A D | culture.c | 141 int shrines = building_count_total(BUILDING_LARARIUM); in city_culture_update_coverage()
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/dports/games/augustus/augustus-3.1.0/src/window/ |
H A D | city.c | 238 case BUILDING_LARARIUM: in show_overlay_from_grid_offset()
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H A D | building_info.c | 146 case BUILDING_LARARIUM: in get_height_id() 614 } else if (btype == BUILDING_LARARIUM) { in draw_background()
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/dports/games/augustus/augustus-3.1.0/src/core/ |
H A D | lang.c | 463 case BUILDING_LARARIUM: in lang_get_string()
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/dports/games/augustus/augustus-3.1.0/src/widget/ |
H A D | city_overlay_other.c | 24 …b->type == BUILDING_ORACLE || b->type == BUILDING_LARARIUM || b->type == BUILDING_SMALL_TEMPLE_CER… in show_building_religion()
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