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Searched refs:BUILDING_STATE_RUBBLE (Results 1 – 12 of 12) sorted by relevance

/dports/games/augustus/augustus-3.1.0/src/building/
H A Ddestruction.c100 part->state = BUILDING_STATE_RUBBLE; in destroy_linked_parts()
115 part->state = BUILDING_STATE_RUBBLE; in destroy_linked_parts()
131 b->state = BUILDING_STATE_RUBBLE; in building_destroy_by_collapse()
161 b->state = BUILDING_STATE_RUBBLE; in building_destroy_first_of_type()
H A Dtype.h229 BUILDING_STATE_RUBBLE = 4, enumerator
H A Dmaintenance.c54 b->state = BUILDING_STATE_RUBBLE; in building_maintenance_update_burning_ruins()
H A Dbuilding.c396 } else if (b->state == BUILDING_STATE_RUBBLE) { in building_update_state()
H A Dhouse.c546 house->state = BUILDING_STATE_RUBBLE; in building_house_check_for_corruption()
/dports/games/julius/julius-1.7.0/src/building/
H A Ddestruction.c111 part->state = BUILDING_STATE_RUBBLE; in destroy_linked_parts()
125 part->state = BUILDING_STATE_RUBBLE; in destroy_linked_parts()
141 b->state = BUILDING_STATE_RUBBLE; in building_destroy_by_collapse()
170 b->state = BUILDING_STATE_RUBBLE; in building_destroy_first_of_type()
H A Dtype.h163 BUILDING_STATE_RUBBLE = 4, enumerator
H A Dbuilding.c230 } else if (b->state == BUILDING_STATE_RUBBLE) { in building_update_state()
H A Dmaintenance.c53 b->state = BUILDING_STATE_RUBBLE; in building_maintenance_update_burning_ruins()
H A Dhouse.c535 house->state = BUILDING_STATE_RUBBLE; in building_house_check_for_corruption()
/dports/games/julius/julius-1.7.0/src/game/
H A Dundo.c305 b->state == BUILDING_STATE_RUBBLE || in game_undo_reduce_time_available()
/dports/games/augustus/augustus-3.1.0/src/game/
H A Dundo.c348 b->state == BUILDING_STATE_RUBBLE || in game_undo_reduce_time_available()