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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DInterface_Items.cc133 #define BULLET_SING_Y (49 + gsInvDescY) macro
2321 INT32 const y = in_map ? MAP_BULLET_SING_Y : BULLET_SING_Y; in RenderItemDescriptionBox()