Searched refs:BUMPMAP (Results 1 – 14 of 14) sorted by relevance
14 uniform int BUMPMAP;47 if (BUMPMAP > 0) {
14 uniform int BUMPMAP;57 if (BUMPMAP > 0) {
14 uniform int BUMPMAP;52 if (BUMPMAP > 0) {
14 uniform int BUMPMAP;67 if (BUMPMAP > 0) {
10 if (BUMPMAP > 0) {
7 uniform int BUMPMAP;
14 uniform int BUMPMAP;
82 if (BUMPMAP > 0) {
61 SoShapeStyleElement::BUMPMAP| \381 elem->flags |= BUMPMAP; in setBumpmapEnabled()384 elem->flags &= ~BUMPMAP; in setBumpmapEnabled()
60 BUMPMAP = 0x00020000, enumerator
36 #define BUMPMAP187 #ifdef BUMPMAP
113 #define BUMPMAP264 #ifdef BUMPMAP
653 (SoShapeStyleElement::BUMPMAP| in initShape()
669 if (shapestyleflags & SoShapeStyleElement::BUMPMAP) { in shouldGLRender()