Home
last modified time | relevance | path

Searched refs:BUTTON_USE_HOLDABLE (Results 1 – 25 of 44) sorted by relevance

12

/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/
H A Dg_active.c409 if( ( client->buttons & BUTTON_USE_HOLDABLE ) && !( client->oldbuttons & BUTTON_USE_HOLDABLE ) ) in SpectatorThink()
800 …if( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->but… in ClientIntermissionThink()
1356 if( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) in ClientThink_real()
H A Dbg_pmove.c2713 if( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) in PM_Weapon()
2844 attack3 = pm->cmd.buttons & BUTTON_USE_HOLDABLE; in PM_Weapon()
2857 attack3 = pm->cmd.buttons & BUTTON_USE_HOLDABLE; in PM_Weapon()
2887 attack3 = pm->cmd.buttons & BUTTON_USE_HOLDABLE; in PM_Weapon()
3290 ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) && in PmoveSingle()
3299 !( pm->cmd.buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) ) in PmoveSingle()
/dports/games/ioquake3/ioquake3-1.36/code/game/
H A Dg_active.c522 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu…
1009 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) {
H A Dbg_pmove.c1558 if ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) { in PM_Weapon()
1875 !( pm->cmd.buttons & (BUTTON_ATTACK | BUTTON_USE_HOLDABLE) ) ) { in PmoveSingle()
/dports/games/ioquake3-server/ioquake3-1.36/code/game/
H A Dg_active.c522 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu…
1009 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) {
H A Dbg_pmove.c1558 if ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) { in PM_Weapon()
1875 !( pm->cmd.buttons & (BUTTON_ATTACK | BUTTON_USE_HOLDABLE) ) ) { in PmoveSingle()
/dports/games/evq3/evq3/code/game/
H A Dg_active.c522 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu…
1009 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) {
H A Dbg_pmove.c1558 if ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) { in PM_Weapon()
1875 !( pm->cmd.buttons & (BUTTON_ATTACK | BUTTON_USE_HOLDABLE) ) ) { in PmoveSingle()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/
H A Dg_active.c522 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu…
1009 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) {
H A Dbg_pmove.c1558 if ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) { in PM_Weapon()
1875 !( pm->cmd.buttons & (BUTTON_ATTACK | BUTTON_USE_HOLDABLE) ) ) { in PmoveSingle()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dg_active.c555 …if ( ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->… in ClientIntermissionThink()
1386 else if ( ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) && in ClientThink_real()
H A Dai_main.c412 ucmd->buttons |= BUTTON_USE_HOLDABLE; in BotInputToUserCommand()
/dports/games/ioquake3/ioquake3-1.36/code/qcommon/
H A Dq_shared.h1076 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/
H A Dq_shared.h1076 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/
H A Dq_shared.h1066 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/
H A Dq_shared.h1084 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/
H A Dq_shared.h1100 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1357 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/
H A Dq_shared.h1100 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dai_main.c412 ucmd->buttons |= BUTTON_USE_HOLDABLE; in BotInputToUserCommand()
/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/
H A Dq_shared.h1469 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/
H A Dq_shared.h1510 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_active.c848 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu… in ClientIntermissionThink()
1234 else if (buttons & BUTTON_USE_HOLDABLE) in G_ActionButtonPressed()
3486 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) { in ClientThink_real()
/dports/games/iortcw/iortcw-1.51c/MP/code/splines/
H A Dq_splineshared.h1503 #define BUTTON_USE_HOLDABLE 4 macro
/dports/games/iortcw/iortcw-1.51c/SP/code/splines/
H A Dq_splineshared.h1543 #define BUTTON_USE_HOLDABLE 4 macro

12