/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/game/ |
H A D | g_active.c | 409 if( ( client->buttons & BUTTON_USE_HOLDABLE ) && !( client->oldbuttons & BUTTON_USE_HOLDABLE ) ) in SpectatorThink() 800 …if( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->but… in ClientIntermissionThink() 1356 if( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) in ClientThink_real()
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H A D | bg_pmove.c | 2713 if( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) in PM_Weapon() 2844 attack3 = pm->cmd.buttons & BUTTON_USE_HOLDABLE; in PM_Weapon() 2857 attack3 = pm->cmd.buttons & BUTTON_USE_HOLDABLE; in PM_Weapon() 2887 attack3 = pm->cmd.buttons & BUTTON_USE_HOLDABLE; in PM_Weapon() 3290 ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) && in PmoveSingle() 3299 !( pm->cmd.buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) ) in PmoveSingle()
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/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | g_active.c | 522 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu… 1009 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) {
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H A D | bg_pmove.c | 1558 if ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) { in PM_Weapon() 1875 !( pm->cmd.buttons & (BUTTON_ATTACK | BUTTON_USE_HOLDABLE) ) ) { in PmoveSingle()
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | g_active.c | 522 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu… 1009 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) {
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H A D | bg_pmove.c | 1558 if ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) { in PM_Weapon() 1875 !( pm->cmd.buttons & (BUTTON_ATTACK | BUTTON_USE_HOLDABLE) ) ) { in PmoveSingle()
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/dports/games/evq3/evq3/code/game/ |
H A D | g_active.c | 522 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu… 1009 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) {
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H A D | bg_pmove.c | 1558 if ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) { in PM_Weapon() 1875 !( pm->cmd.buttons & (BUTTON_ATTACK | BUTTON_USE_HOLDABLE) ) ) { in PmoveSingle()
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | g_active.c | 522 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu… 1009 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) {
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H A D | bg_pmove.c | 1558 if ( pm->cmd.buttons & BUTTON_USE_HOLDABLE ) { in PM_Weapon() 1875 !( pm->cmd.buttons & (BUTTON_ATTACK | BUTTON_USE_HOLDABLE) ) ) { in PmoveSingle()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | g_active.c | 555 …if ( ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->… in ClientIntermissionThink() 1386 else if ( ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) && in ClientThink_real()
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H A D | ai_main.c | 412 ucmd->buttons |= BUTTON_USE_HOLDABLE; in BotInputToUserCommand()
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/dports/games/ioquake3/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 1076 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/qcommon/ |
H A D | q_shared.h | 1076 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/qcommon/ |
H A D | q_shared.h | 1066 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/qcommon/ |
H A D | q_shared.h | 1084 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 1100 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/ |
H A D | q_shared.h | 1357 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/qcommon/ |
H A D | q_shared.h | 1100 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | ai_main.c | 412 ucmd->buttons |= BUTTON_USE_HOLDABLE; in BotInputToUserCommand()
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/dports/games/iortcw/iortcw-1.51c/MP/code/qcommon/ |
H A D | q_shared.h | 1469 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/qcommon/ |
H A D | q_shared.h | 1510 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | g_active.c | 848 …if ( client->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) & ( client->oldbuttons ^ client->bu… in ClientIntermissionThink() 1234 else if (buttons & BUTTON_USE_HOLDABLE) in G_ActionButtonPressed() 3486 if ( ucmd->buttons & ( BUTTON_ATTACK | BUTTON_USE_HOLDABLE ) ) { in ClientThink_real()
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/dports/games/iortcw/iortcw-1.51c/MP/code/splines/ |
H A D | q_splineshared.h | 1503 #define BUTTON_USE_HOLDABLE 4 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/splines/ |
H A D | q_splineshared.h | 1543 #define BUTTON_USE_HOLDABLE 4 macro
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