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Searched refs:BUTTON_WALKING (Results 1 – 25 of 118) sorted by relevance

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/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAI_Default.cpp188 ucmd.buttons |= BUTTON_WALKING; in NPC_BSIdle()
298 ucmd.buttons |= BUTTON_WALKING; in NPC_BSHuntAndKill()
716 ucmd.buttons |= BUTTON_WALKING; in NPC_BSPatrol()
937 ucmd.buttons &= ~BUTTON_WALKING; in NPC_BSDefault()
941 ucmd.buttons |= BUTTON_WALKING; in NPC_BSDefault()
945 ucmd.buttons &= ~BUTTON_WALKING; in NPC_BSDefault()
949 ucmd.buttons |= BUTTON_WALKING; in NPC_BSDefault()
H A DAI_Howler.cpp98 ucmd.buttons |= BUTTON_WALKING; in NPC_Howler_Move()
123 ucmd.buttons |= BUTTON_WALKING; in NPC_Howler_Move()
131 if ( (ucmd.buttons&BUTTON_WALKING) ) in NPC_Howler_Move()
660 ucmd.buttons |= BUTTON_WALKING; in NPC_BSHowler_Default()
697 else if ( (NPCInfo->last_ucmd.buttons&BUTTON_WALKING) ) in NPC_BSHowler_Default()
831 else if ( (NPCInfo->last_ucmd.buttons&BUTTON_WALKING) ) in NPC_BSHowler_Default()
H A DAI_MineMonster.cpp61 ucmd.buttons &= ~BUTTON_WALKING; in MineMonster_Idle()
79 ucmd.buttons &= ~BUTTON_WALKING; in MineMonster_Patrol()
H A DAI_Wampa.cpp75 ucmd.buttons &= ~BUTTON_WALKING; in Wampa_Idle()
103 ucmd.buttons |= BUTTON_WALKING; in Wampa_Patrol()
143 ucmd.buttons &= ~BUTTON_WALKING; in Wampa_Move()
150 ucmd.buttons |= BUTTON_WALKING; in Wampa_Move()
175 ucmd.buttons |= BUTTON_WALKING; in Wampa_Move()
359 ucmd.buttons |= BUTTON_WALKING; in Wampa_Attack()
H A DAI_SandCreature.cpp188 if ( (ucmd.buttons&BUTTON_WALKING) && NPC->client->ps.speed > NPCInfo->stats.walkSpeed ) in SandCreature_Move()
198 if ( !(ucmd.buttons&BUTTON_WALKING) && NPC->client->ps.speed < NPCInfo->stats.runSpeed ) in SandCreature_Move()
595 ucmd.buttons &= ~BUTTON_WALKING; in SandCreature_Chase()
650 ucmd.buttons |= BUTTON_WALKING; in SandCreature_Hunt()
670 ucmd.buttons |= BUTTON_WALKING; in SandCreature_Sleep()
H A DWalkerNPC.cpp244 if ( pVeh->m_ucmd.buttons & BUTTON_WALKING && parentPS->speed > fWalkSpeedMax ) in ProcessMoveCommands()
426 if ( ( pVeh->m_ucmd.buttons & BUTTON_WALKING ) || fSpeedPercToMax < 0.275f ) in AnimateVehicle()
H A DAnimalNPC.cpp335 …if ( curTime>pVeh->m_iTurboTime && (pVeh->m_ucmd.buttons & BUTTON_WALKING) && parentPS->speed > fW… in ProcessMoveCommands()
719 …bool Walking = (fSpeedPercToMax>0.0f && ((pVeh->m_ucmd.buttons&BUTTON_WALKING) || fSpeedPercToMa… in AnimateVehicle()
802 …bool Walking = (fSpeedPercToMax>0.0f && ((pVeh->m_ucmd.buttons&BUTTON_WALKING) || fSpeedPercToMa… in AnimateRiders()
H A DAI_Rancor.cpp122 ucmd.buttons &= ~BUTTON_WALKING; in Rancor_Idle()
151 ucmd.buttons &= ~BUTTON_WALKING; in Rancor_Patrol()
177 bool savWalking = !!(ucmd.buttons&BUTTON_WALKING); in Rancor_Move()
187 ucmd.buttons &= ~BUTTON_WALKING; // Unset from MoveToGoal() in Rancor_Move()
265 ucmd.buttons &= ~BUTTON_WALKING; // Unset from MoveToGoal() in Rancor_Move()
1344 ucmd.buttons &= ~BUTTON_WALKING; // Unset from MoveToGoal() in Rancor_AttackBBrush()
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A DAI_Default.cpp192 ucmd.buttons |= BUTTON_WALKING; in NPC_BSIdle()
301 ucmd.buttons |= BUTTON_WALKING; in NPC_BSHuntAndKill()
719 ucmd.buttons |= BUTTON_WALKING; in NPC_BSPatrol()
936 ucmd.buttons &= ~BUTTON_WALKING; in NPC_BSDefault()
940 ucmd.buttons |= BUTTON_WALKING; in NPC_BSDefault()
944 ucmd.buttons &= ~BUTTON_WALKING; in NPC_BSDefault()
948 ucmd.buttons |= BUTTON_WALKING; in NPC_BSDefault()
H A DAI_MineMonster.cpp62 ucmd.buttons &= ~BUTTON_WALKING; in MineMonster_Idle()
80 ucmd.buttons &= ~BUTTON_WALKING; in MineMonster_Patrol()
H A DAI_Howler.cpp68 ucmd.buttons &= ~BUTTON_WALKING; in Howler_Patrol()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_AI_Wampa.c95 NPCS.ucmd.buttons &= ~BUTTON_WALKING; in Wampa_Idle()
123 NPCS.ucmd.buttons |= BUTTON_WALKING; in Wampa_Patrol()
157 NPCS.ucmd.buttons &= ~BUTTON_WALKING; in Wampa_Move()
164 NPCS.ucmd.buttons |= BUTTON_WALKING; in Wampa_Move()
179 NPCS.ucmd.buttons |= BUTTON_WALKING; in Wampa_Move()
359 NPCS.ucmd.buttons |= BUTTON_WALKING; in Wampa_Attack()
636 NPCS.ucmd.buttons |= BUTTON_WALKING; in NPC_BSWampa_Default()
646 NPCS.ucmd.buttons |= BUTTON_WALKING; in NPC_BSWampa_Default()
H A DNPC_AI_Default.c186 NPCS.ucmd.buttons |= BUTTON_WALKING; in NPC_BSIdle()
291 NPCS.ucmd.buttons |= BUTTON_WALKING; in NPC_BSHuntAndKill()
710 NPCS.ucmd.buttons |= BUTTON_WALKING; in NPC_BSPatrol()
927 NPCS.ucmd.buttons &= ~BUTTON_WALKING; in NPC_BSDefault()
931 NPCS.ucmd.buttons |= BUTTON_WALKING; in NPC_BSDefault()
935 NPCS.ucmd.buttons &= ~BUTTON_WALKING; in NPC_BSDefault()
939 NPCS.ucmd.buttons |= BUTTON_WALKING; in NPC_BSDefault()
H A DNPC_AI_MineMonster.c61 NPCS.ucmd.buttons &= ~BUTTON_WALKING; in MineMonster_Idle()
81 NPCS.ucmd.buttons &= ~BUTTON_WALKING; in MineMonster_Patrol()
H A DAnimalNPC.c226 …if ( curTime>pVeh->m_iTurboTime && (pVeh->m_ucmd.buttons & BUTTON_WALKING) && parentPS->speed > fW… in ProcessMoveCommands()
458 …qboolean Walking = (fSpeedPercToMax>0.0f && ((pVeh->m_ucmd.buttons&BUTTON_WALKING) || fSpeedPerc… in AnimateVehicle()
518 …qboolean Walking = (fSpeedPercToMax>0.0f && ((pVeh->m_ucmd.buttons&BUTTON_WALKING) || fSpeedPerc… in AnimateRiders()
H A DWalkerNPC.c170 if ( pVeh->m_ucmd.buttons & BUTTON_WALKING && parentPS->speed > fWalkSpeedMax ) in ProcessMoveCommands()
379 if ( ( pVeh->m_ucmd.buttons & BUTTON_WALKING ) || fSpeedPercToMax < 0.275f ) in AnimateVehicle()
H A DNPC_AI_Howler.c68 NPCS.ucmd.buttons &= ~BUTTON_WALKING; in Howler_Patrol()
H A DNPC_AI_Atst.c306 NPCS.ucmd.buttons |= BUTTON_WALKING; in ATST_Patrol()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/client/
H A Dcl_input.c320 cmd->buttons &= ~BUTTON_WALKING; in CL_KeyMove()
322 cmd->buttons |= BUTTON_WALKING; in CL_KeyMove()
392 cmd->buttons |= BUTTON_WALKING; in CL_JoystickMove()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/client/
H A Dcl_input.c319 cmd->buttons &= ~BUTTON_WALKING; in CL_KeyMove()
321 cmd->buttons |= BUTTON_WALKING; in CL_KeyMove()
391 cmd->buttons |= BUTTON_WALKING; in CL_JoystickMove()
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_input.cpp412 cmd->buttons &= ~BUTTON_WALKING; in CL_KeyMove()
414 cmd->buttons |= BUTTON_WALKING; in CL_KeyMove()
486 cmd->buttons |= BUTTON_WALKING; in CL_JoystickMove()
/dports/games/evq3/evq3/code/client/
H A Dcl_input.c328 cmd->buttons &= ~BUTTON_WALKING; in CL_KeyMove()
330 cmd->buttons |= BUTTON_WALKING; in CL_KeyMove()
400 cmd->buttons |= BUTTON_WALKING; in CL_JoystickMove()
/dports/games/ioquake3-server/ioquake3-1.36/code/client/
H A Dcl_input.c337 cmd->buttons &= ~BUTTON_WALKING; in CL_KeyMove()
339 cmd->buttons |= BUTTON_WALKING; in CL_KeyMove()
409 cmd->buttons |= BUTTON_WALKING; in CL_JoystickMove()
/dports/games/ioquake3/ioquake3-1.36/code/client/
H A Dcl_input.c337 cmd->buttons &= ~BUTTON_WALKING; in CL_KeyMove()
339 cmd->buttons |= BUTTON_WALKING; in CL_KeyMove()
409 cmd->buttons |= BUTTON_WALKING; in CL_JoystickMove()
/dports/games/openarena/openarena-engine-source-0.8.8/code/client/
H A Dcl_input.c337 cmd->buttons &= ~BUTTON_WALKING; in CL_KeyMove()
339 cmd->buttons |= BUTTON_WALKING; in CL_KeyMove()
409 cmd->buttons |= BUTTON_WALKING; in CL_JoystickMove()

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