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Searched refs:B_SetBoardFileName (Results 1 – 5 of 5) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Deditor.h224 extern void B_SetBoardFileName(const char *fn);
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dastub.cpp8325 B_SetBoardFileName(argv[i++]); in G_CheckCommandLine()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dastub.cpp8432 B_SetBoardFileName(argv[i++]); in G_CheckCommandLine()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dbuild.cpp163 void B_SetBoardFileName(const char *fn) in B_SetBoardFileName() function
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dmapedit.cpp10513 B_SetBoardFileName(argv[i++]); in G_CheckCommandLine()