Searched refs:B_UNIT_TYPE_TOT (Results 1 – 2 of 2) sorted by relevance
90 B_UNIT_TYPE_TOT = 12, enumerator
351 #define UNIT_SYSTEM_TOT (((sizeof(bUnitSystems) / B_UNIT_TYPE_TOT) / sizeof(void *)) - 1)352 static const struct bUnitCollection *bUnitSystems[][B_UNIT_TYPE_TOT] = {398 (type < B_UNIT_TYPE_TOT)); in unit_get_system()1271 return !(system < 0 || system > UNIT_SYSTEM_TOT || type < 0 || type > B_UNIT_TYPE_TOT); in BKE_unit_is_valid()