Searched refs:BackDown (Results 1 – 4 of 4) sorted by relevance
255 if (e.Y > 416 && (BackDown || HelpDown)) { in HandleMouseUp()258 if (BackDown) { in HandleMouseUp()278 BackDown = false; in HandleMouseUp()294 BackDown = true; in HandleMouseDown()
126 bool BackDown; variable
318 use constant BackDown => 0x20; constant322 use constant Down => ForwardDown | BackDown;
109533 2. (Close) Back, BackDown, Down, DownForward, Forward, HK - He punches his opponent and then spin p…