/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/ |
H A D | texture.h | 58 class BaseTexture; variable 245 BaseTexture *image; 309 bool InsertTexture(BaseTexture *img); 311 void RemoveTexture(BaseTexture *img); 313 void FreeTexture(BaseTexture *img); 366 BaseTexture *image; 403 bool InsertTexture(BaseTexture *img); 405 void RemoveTexture(BaseTexture *img); 407 void FreeTexture(BaseTexture *img) { in FreeTexture() 429 std::set<BaseTexture *> _textures; [all …]
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H A D | image_base.h | 134 void CopyFromImage(BaseTexture *img); 196 class BaseTexture 201 BaseTexture(); 202 BaseTexture(uint32_t width_, uint32_t height_); 203 BaseTexture(TexSheet *texture_sheet_, uint32_t width_, uint32_t height_); 205 virtual ~BaseTexture(); 246 BaseTexture(const BaseTexture ©); 247 BaseTexture &operator=(const BaseTexture ©); 272 class ImageTexture : public BaseTexture
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H A D | image_base.cpp | 383 void ImageMemory::CopyFromImage(BaseTexture *img) in CopyFromImage() 491 BaseTexture::BaseTexture() : in BaseTexture() function in vt_video::private_video::BaseTexture 505 BaseTexture::BaseTexture(uint32_t width_, uint32_t height_) : in BaseTexture() function in vt_video::private_video::BaseTexture 519 BaseTexture::BaseTexture(TexSheet *texture_sheet_, in BaseTexture() function in vt_video::private_video::BaseTexture 535 BaseTexture::~BaseTexture() in ~BaseTexture() 543 bool BaseTexture::RemoveReference() in RemoveReference() 562 BaseTexture(width_, height_), in ImageTexture() 579 BaseTexture(texture_sheet_, width_, height_), in ImageTexture()
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H A D | texture.cpp | 250 bool FixedTexSheet::AddTexture(BaseTexture *img, ImageMemory &data) in AddTexture() 264 bool FixedTexSheet::InsertTexture(BaseTexture *img) in InsertTexture() 303 void FixedTexSheet::RemoveTexture(BaseTexture *img) in RemoveTexture() 324 void FixedTexSheet::FreeTexture(BaseTexture *img) in FreeTexture() 345 void FixedTexSheet::RestoreTexture(BaseTexture *img) in RestoreTexture() 394 int32_t FixedTexSheet::_CalculateBlockIndex(BaseTexture *img) in _CalculateBlockIndex() 459 bool VariableTexSheet::AddTexture(BaseTexture *img, ImageMemory &data) in AddTexture() 475 bool VariableTexSheet::InsertTexture(BaseTexture *img) in InsertTexture() 561 void VariableTexSheet::RemoveTexture(BaseTexture *img) in RemoveTexture() 569 void VariableTexSheet::_SetBlockProperties(BaseTexture *tex, BaseTexture *new_tex, bool free) in _SetBlockProperties()
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/dports/games/allacrost/allacrost-1.0.2/src/engine/video/ |
H A D | texture.h | 232 BaseTexture* image; 289 bool InsertTexture(BaseTexture* img); 291 void RemoveTexture(BaseTexture* img); 293 void FreeTexture(BaseTexture* img); 343 BaseTexture* image; 376 bool InsertTexture(BaseTexture* img); 378 void RemoveTexture(BaseTexture* img); 380 void FreeTexture(BaseTexture* img) in FreeTexture() 383 void RestoreTexture(BaseTexture* img) in RestoreTexture() 399 std::set<BaseTexture*> _textures; [all …]
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H A D | image_base.h | 124 void CopyFromImage(BaseTexture* img); 174 class BaseTexture { 178 BaseTexture(); 180 BaseTexture(int32 width_, int32 height_); 182 BaseTexture(TexSheet* texture_sheet_, int32 width_, int32 height_); 184 virtual ~BaseTexture(); 224 BaseTexture(const BaseTexture& copy); 225 BaseTexture& operator=(const BaseTexture& copy); 250 class ImageTexture : public BaseTexture {
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H A D | texture.cpp | 246 bool FixedTexSheet::AddTexture(BaseTexture* img, ImageMemory& data) { in AddTexture() 261 bool FixedTexSheet::InsertTexture(BaseTexture* img) { in InsertTexture() 299 void FixedTexSheet::RemoveTexture(BaseTexture *img) { in RemoveTexture() 319 void FixedTexSheet::FreeTexture(BaseTexture *img) { in FreeTexture() 339 void FixedTexSheet::RestoreTexture(BaseTexture *img) { in RestoreTexture() 386 int32 FixedTexSheet::_CalculateBlockIndex(BaseTexture* img) { in _CalculateBlockIndex() 449 bool VariableTexSheet::AddTexture(BaseTexture* img, ImageMemory& data) { in AddTexture() 464 bool VariableTexSheet::InsertTexture(BaseTexture* img) { in InsertTexture() 549 void VariableTexSheet::RemoveTexture(BaseTexture* img) { in RemoveTexture() 556 void VariableTexSheet::_SetBlockProperties(BaseTexture* tex, BaseTexture* new_tex, bool free) { in _SetBlockProperties()
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H A D | image_base.cpp | 180 void ImageMemory::CopyFromImage(BaseTexture* img) { in CopyFromImage() 565 BaseTexture::BaseTexture() : in BaseTexture() function in hoa_video::private_video::BaseTexture 581 BaseTexture::BaseTexture(int32 width_, int32 height_) : in BaseTexture() function in hoa_video::private_video::BaseTexture 597 BaseTexture::BaseTexture(TexSheet* texture_sheet_, int32 width_, int32 height_) : in BaseTexture() function in hoa_video::private_video::BaseTexture 613 BaseTexture::~BaseTexture() { in ~BaseTexture() 621 bool BaseTexture::RemoveReference() { in RemoveReference() 639 BaseTexture(width_, height_), in ImageTexture() 654 BaseTexture(texture_sheet_, width_, height_), in ImageTexture()
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/dports/games/spring/spring_98.0/rts/Map/SM3/terrain/ |
H A D | Textures.h | 62 struct BaseTexture struct 64 BaseTexture(); 65 virtual ~BaseTexture(); 81 struct TiledTexture : public BaseTexture argument 90 struct Blendmap : public BaseTexture 116 struct DetailBumpmap : public BaseTexture
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H A D | TerrainTexture.h | 39 virtual void GetTextureUnits(BaseTexture *tex, int& imageUnit, int& coordUnit) {} in GetTextureUnits() 45 std::vector<BaseTexture*> texUnits; 46 std::vector<BaseTexture*> coordUnits; 48 int AddTextureCoordRead (int maxCoords, BaseTexture *texture); // -1 if failed 49 int AddTextureRead (int maxUnits, BaseTexture *texture); // -1 if failed 73 BaseTexture *source; // not owned 198 …BaseTexture* LoadImageSource(const std::string& texName, const std::string& basepath, Heightmap *h…
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H A D | TerrainTextureGLSL.h | 52 void GetTextureUnits(BaseTexture* tex, int& imageUnit, int& coordUnit); 57 std::vector<BaseTexture*> texUnits; // texture image units 58 std::vector<BaseTexture*> texCoordGen; // textures that are used for texture coordinate generation
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H A D | Lightcalc.h | 17 class Lightmap : public BaseTexture 33 class Shadowmap : public BaseTexture
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H A D | Textures.cpp | 41 BaseTexture::BaseTexture() in BaseTexture() function in terrain::BaseTexture 47 BaseTexture::~BaseTexture() in ~BaseTexture() 55 void BaseTexture::CalcTexGenVector(float* v) in CalcTexGenVector() 62 void BaseTexture::SetupTexGen() in SetupTexGen()
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H A D | TerrainTexEnvCombine.h | 35 BaseTexture* srcTexture; 50 void GetTextureUnits(BaseTexture* tex, int &imageUnit, int& coordUnit);
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H A D | TerrainTextureGLSL.cpp | 125 class BufferTexture : public BaseTexture 301 BaseTexture* texture = stage.source; in CalcStagesTexReq() 380 BaseTexture* tex = nodeShader->texUnits[a]; in EndPass() 455 BaseTexture* tex = ns->texUnits[a]; in BuildFragmentShader() 526 BaseTexture* texture = stage.source; in ProcessStage() 758 void NodeGLSLShader::GetTextureUnits(BaseTexture* tex, int &imageUnit, int& coordUnit) in GetTextureUnits()
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H A D | TerrainUtil.cpp | 329 int TextureUsage::AddTextureCoordRead(int maxCoords, BaseTexture* texture) in AddTextureCoordRead() 334 BaseTexture* t = coordUnits[a]; in AddTextureCoordRead() 353 int TextureUsage::AddTextureRead(int maxUnits, BaseTexture* texture) in AddTextureRead()
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/dports/games/zdoom/zdoom-2.8.1/src/textures/ |
H A D | textures.h | 104 FTextureID BaseTexture; member 262 void CopySize(FTexture *BaseTexture) in CopySize() argument 264 Width = BaseTexture->GetWidth(); in CopySize() 265 Height = BaseTexture->GetHeight(); in CopySize() 266 TopOffset = BaseTexture->TopOffset; in CopySize() 267 LeftOffset = BaseTexture->LeftOffset; in CopySize() 268 WidthBits = BaseTexture->WidthBits; in CopySize() 269 HeightBits = BaseTexture->HeightBits; in CopySize() 270 xScale = BaseTexture->xScale; in CopySize() 271 yScale = BaseTexture->yScale; in CopySize()
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H A D | animations.cpp | 786 anim.BaseTexture = CheckForTexture (sc.String, FTexture::TEX_Wall, texflags); in ParseAnimatedDoor() 788 if (!anim.BaseTexture.Exists()) in ParseAnimatedDoor() 794 Texture(anim.BaseTexture)->bNoDecals = true; in ParseAnimatedDoor() 813 v = anim.BaseTexture + (atoi(sc.String) - 1); in ParseAnimatedDoor() 818 if (!v.Exists() && anim.BaseTexture.Exists() && !error) in ParseAnimatedDoor() 827 if (anim.BaseTexture.Exists()) Texture(anim.BaseTexture)->bNoDecals = false; in ParseAnimatedDoor() 856 if (picnum == mAnimatedDoors[i].BaseTexture) in FindAnimatedDoor() 999 arc << Doorani->BaseTexture; in operator <<()
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/textures/ |
H A D | textures.h | 102 FTextureID BaseTexture; member 264 void CopySize(FTexture *BaseTexture) in CopySize() argument 266 Width = BaseTexture->GetWidth(); in CopySize() 267 Height = BaseTexture->GetHeight(); in CopySize() 268 TopOffset = BaseTexture->TopOffset; in CopySize() 269 LeftOffset = BaseTexture->LeftOffset; in CopySize() 270 WidthBits = BaseTexture->WidthBits; in CopySize() 271 HeightBits = BaseTexture->HeightBits; in CopySize() 272 xScale = BaseTexture->xScale; in CopySize() 273 yScale = BaseTexture->yScale; in CopySize()
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H A D | animations.cpp | 740 anim.BaseTexture = CheckForTexture (sc->str, FTexture::TEX_Wall, texflags); in ParseAnimatedDoor() 742 if (!anim.BaseTexture.Exists()) in ParseAnimatedDoor() 763 v = anim.BaseTexture + (atoi(sc->str) - 1); in ParseAnimatedDoor() 769 if (!v.Exists() && anim.BaseTexture.Exists() && !error) in ParseAnimatedDoor() 803 if (picnum == mAnimatedDoors[i].BaseTexture) in FindAnimatedDoor() 937 arc << Doorani->BaseTexture; in operator <<()
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/dports/converters/wkhtmltopdf/qt-5db36ec/examples/graphicsview/portedasteroids/sprites/ship/ |
H A D | ship.pov | 22 #declare BaseTexture = 42 texture { BaseTexture }
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/dports/graphics/glx-utils/demos-5435fc7fbd332e171da9a71e33a9b190e9462cf0/src/demos/ |
H A D | gloss.c | 58 static GLuint BaseTexture, SpecularTexture; variable 102 glBindTexture(GL_TEXTURE_2D, BaseTexture); in Display() 377 glGenTextures(1, &BaseTexture); in Init() 378 glBindTexture(GL_TEXTURE_2D, BaseTexture); in Init()
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/dports/graphics/mesa-demos/mesa-demos-8.4.0/src/demos/ |
H A D | gloss.c | 58 static GLuint BaseTexture, SpecularTexture; variable 102 glBindTexture(GL_TEXTURE_2D, BaseTexture); in Display() 377 glGenTextures(1, &BaseTexture); in Init() 378 glBindTexture(GL_TEXTURE_2D, BaseTexture); in Init()
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/dports/graphics/py-visvis/visvis-1.13.0/wobjects/ |
H A D | sliceTextures.py | 20 from visvis.wobjects.textures import BaseTexture, TextureObjectToVisualize 23 class SliceTexture(BaseTexture): 33 BaseTexture.__init__(self, parent, data) 152 BaseTexture.OnDestroy(self)
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H A D | __init__.py | 18 from visvis.wobjects.textures import BaseTexture, Texture2D, Texture3D
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