Searched refs:BeamIndex (Results 1 – 2 of 2) sorted by relevance
/dports/graphics/tesseract/tesseract-5.0.0/src/lstm/ |
H A D | recodebeam.cpp | 527 int index = BeamIndex(d, cont, 0); in DebugBeams() 764 ContinueContext(nullptr, BeamIndex(true, NC_ANYTHING, 0), outputs, in DecodeStep() 771 int beam_index = BeamIndex(true, NC_ANYTHING, 0); in DecodeStep() 778 beam_index = BeamIndex(false, NC_ANYTHING, 0); in DecodeStep() 842 int beam_index = BeamIndex(true, NC_ANYTHING, 0); in DecodeSecondaryStep() 849 beam_index = BeamIndex(false, NC_ANYTHING, 0); in DecodeSecondaryStep() 1030 RecodeHeap *nodawg_heap = &step->beams_[BeamIndex(false, cont, 0)]; in ContinueUnichar() 1068 RecodeHeap *dawg_heap = &step->beams_[BeamIndex(true, cont, 0)]; in ContinueDawg() 1069 RecodeHeap *nodawg_heap = &step->beams_[BeamIndex(false, cont, 0)]; in ContinueDawg() 1178 int index = BeamIndex(use_dawgs, cont, length); in PushDupOrNoDawgIfBetter() [all …]
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H A D | recodebeam.h | 263 static int BeamIndex(bool is_dawg, NodeContinuation cont, int length) { in BeamIndex() function
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