Searched refs:BegPos (Results 1 – 8 of 8) sorted by relevance
253 int BegPos; in IsInsidePointA() local261 BegPos++; in IsInsidePointA()263 BegPos--; in IsInsidePointA()265 BegPos++; in IsInsidePointA()274 BegPos -= Shift; in IsInsidePointA()279 if (BegPos>255) BegPos=255; in IsInsidePointA()326 int BegPos; in IsInsidePointW() local334 BegPos++; in IsInsidePointW()336 BegPos--; in IsInsidePointW()338 BegPos++; in IsInsidePointW()[all …]
100 int BegPos; in GetWordFromConsolePack() local109 BegPos=0; in GetWordFromConsolePack()112 while(params->BeginPos-BegPos>43 && WordLen>85) { in GetWordFromConsolePack()113 BegPos++; WordLen--; in GetWordFromConsolePack()116 params->BeginPos -= BegPos; in GetWordFromConsolePack()120 lstrcpynW(params->Buffer, Buf + BegPos, WordLen+1); in GetWordFromConsolePack()
261 int BegPos; in IsInsidePointA() local268 BegPos++; in IsInsidePointA()270 BegPos--; in IsInsidePointA()271 if (BegPos < Count - 1) in IsInsidePointA()272 BegPos++; in IsInsidePointA()273 CurParams->BeginPos = BegPos; in IsInsidePointA()322 int BegPos; in IsInsidePointW() local329 BegPos++; in IsInsidePointW()331 BegPos--; in IsInsidePointW()332 if (BegPos < Count - 1) in IsInsidePointW()[all …]
76 int BegPos; in GetWordFromConsolePack() local79 BegPos = CurPos.X; in GetWordFromConsolePack()
1270 REAL BegPos = coords_( coords_.Len() -2 ).Pos; in SetEndPos() local1271 if ( ep < BegPos ) in SetEndPos()1273 ep = BegPos; in SetEndPos()1424 REAL gPlayerWall::BegPos() const in BegPos() function in gPlayerWall2335 REAL ret = BegPos() + a * ( EndPos() - BegPos() ); in Pos()2346 REAL diff = ( EndPos() - BegPos() ); in Alpha()2347 REAL a = pos - BegPos(); in Alpha()2377 if ( maxDist > EndPos() && maxDist > BegPos() ) in IsDangerousAnywhere()2478 REAL gNetPlayerWall::BegPos() const in BegPos() function in gNetPlayerWall2551 if ( beg < BegPos() ) in BlowHole()[all …]
118 REAL BegPos() const;209 REAL BegPos() const;
98 REAL wallBeg = wall->BegPos(); in S_BlowHoles()
4128 …run->CanHaveDisplayList() || ( tailExpired && wallsWithDisplayListMinDistance_ >= run->BegPos() ) ) in RenderAll()4189 if ( run->BegPos() < wallsWithDisplayListMinDistance_ ) in RenderAll()4191 wallsWithDisplayListMinDistance_ = run->BegPos(); in RenderAll()