Searched refs:BillardQueue (Results 1 – 4 of 4) sorted by relevance
9 PBallNorm( PBallType mode=BillardQueue, char *display=0l );50 PBall( PBallType mode=BillardQueue, char *display=0L );
15 BillardQueue, enumerator22 PBallTop(PBallType type=BillardQueue);
171 PBallType game_pball = BillardQueue; in main()364 default: game_pball = BillardQueue; break; in main()
140 case BillardQueue: in Press()