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Searched refs:BillardQueue (Results 1 – 4 of 4) sorted by relevance

/dports/games/flying/flying-6.20/
H A Dxpball.h9 PBallNorm( PBallType mode=BillardQueue, char *display=0l );
50 PBall( PBallType mode=BillardQueue, char *display=0L );
H A Dpball.h15 BillardQueue, enumerator
22 PBallTop(PBallType type=BillardQueue);
H A Dmain.C171 PBallType game_pball = BillardQueue; in main()
364 default: game_pball = BillardQueue; break; in main()
H A Dpball.C140 case BillardQueue: in Press()