Searched refs:BindStencilAttachment (Results 1 – 2 of 2) sorted by relevance
2351 BindStencilAttachment(0, false); in CleanupRenderSurface()3052 BindStencilAttachment(hasStencil ? texture->GetGPUObjectName() : 0, false); in PrepareDraw()3061 BindStencilAttachment(hasStencil ? renderBufferID : 0, true); in PrepareDraw()3071 BindStencilAttachment(0, false); in PrepareDraw()3372 void Graphics::BindStencilAttachment(unsigned object, bool isRenderBuffer) in BindStencilAttachment() function in Urho3D::Graphics
613 void BindStencilAttachment(unsigned object, bool isRenderBuffer);