Home
last modified time | relevance | path

Searched refs:BindStencilAttachment (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/OpenGL/
H A DOGLGraphics.cpp2351 BindStencilAttachment(0, false); in CleanupRenderSurface()
3052 BindStencilAttachment(hasStencil ? texture->GetGPUObjectName() : 0, false); in PrepareDraw()
3061 BindStencilAttachment(hasStencil ? renderBufferID : 0, true); in PrepareDraw()
3071 BindStencilAttachment(0, false); in PrepareDraw()
3372 void Graphics::BindStencilAttachment(unsigned object, bool isRenderBuffer) in BindStencilAttachment() function in Urho3D::Graphics
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DGraphics.h613 void BindStencilAttachment(unsigned object, bool isRenderBuffer);