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Searched refs:Bislower (Results 1 – 3 of 3) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dscreentext.cpp220 else if (Bislower(t)) in G_ScreenTextSize()
227 else if (Bislower(t)) in G_ScreenTextSize()
612 else if (Bislower(t)) in G_ScreenText()
619 else if (Bislower(t)) in G_ScreenText()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dtext.cpp221 else if (Bislower(c)) in G_ScreenTextFromString()
228 else if (Bislower(c)) in G_ScreenTextFromString()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dcompat.h559 #define Bislower islower macro