Searched refs:BlinkCount (Results 1 – 1 of 1) sorted by relevance
3426 static int BlinkCount = 0; variable3434 if (BlinkCount > 0) in BlinkSquareProc()3436 BlinkCount--; in BlinkSquareProc()3438 ((BlinkCount & 1) ? EmptySquare : BlinkPiece)); in BlinkSquareProc()3440 if (BlinkCount > 0) in BlinkSquareProc()3451 BlinkCount = 0; in BlinkSquareProc()3461 BlinkCount = 2 * BLINK_COUNT + 1; in BlinkSquare()4046 if (BlinkCount > 0) in HandleMachineMove()4049 if (!(BlinkCount & 1)) in HandleMachineMove()4054 BlinkCount = 0; in HandleMachineMove()