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Searched refs:BloodSprayFall (Results 1 – 2 of 2) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Djweapon.c50 ANIMATOR DoPuff, BloodSprayFall; variable
64 {GOREDrip + 0, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[1]},
65 {GOREDrip + 1, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[2]},
66 {GOREDrip + 2, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[3]},
67 {GOREDrip + 3, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[4]},
2109 BloodSprayFall(SHORT SpriteNum) in BloodSprayFall() function
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Djweapon.cpp51 ANIMATOR DoPuff, BloodSprayFall; variable
65 {GOREDrip + 0, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[1]},
66 {GOREDrip + 1, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[2]},
67 {GOREDrip + 2, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[3]},
68 {GOREDrip + 3, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[4]},
2095 BloodSprayFall(int16_t SpriteNum) in BloodSprayFall() function