Searched refs:BloodSprayFall (Results 1 – 2 of 2) sorted by relevance
/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jweapon.c | 50 ANIMATOR DoPuff, BloodSprayFall; variable 64 {GOREDrip + 0, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[1]}, 65 {GOREDrip + 1, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[2]}, 66 {GOREDrip + 2, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[3]}, 67 {GOREDrip + 3, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[4]}, 2109 BloodSprayFall(SHORT SpriteNum) in BloodSprayFall() function
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jweapon.cpp | 51 ANIMATOR DoPuff, BloodSprayFall; variable 65 {GOREDrip + 0, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[1]}, 66 {GOREDrip + 1, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[2]}, 67 {GOREDrip + 2, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[3]}, 68 {GOREDrip + 3, BLOODSPRAY_RATE, BloodSprayFall, &s_BloodSpray[4]}, 2095 BloodSprayFall(int16_t SpriteNum) in BloodSprayFall() function
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