Searched refs:Blt8BPPDataTo16BPPBufferTransZ (Results 1 – 4 of 4) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/sgp/ |
H A D | VObject_Blitters.h | 30 void Blt8BPPDataTo16BPPBufferTransZ(UINT16* buf, UINT32 uiDestPitchBYTES, UINT16* zbuf, UINT16 zval…
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H A D | VObject_Blitters.cc | 588 void Blt8BPPDataTo16BPPBufferTransZ(UINT16* const buf, UINT32 const uiDestPitchBYTES, UINT16* const… in Blt8BPPDataTo16BPPBufferTransZ() function
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TileEngine/ |
H A D | RenderWorld.cc | 1536 …Blt8BPPDataTo16BPPBufferTransZ(pDestBuf, uiDestPitchBYTES, gpZBuffer, sZLevel, hVObject, sXPos, sY… in RenderTiles() 1549 …Blt8BPPDataTo16BPPBufferTransZ(l.Buffer<UINT16>(), l.Pitch(), gpZBuffer, sZLevel, hVObject, sXPos,… in RenderTiles()
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/ |
H A D | changes.md | 827 - (r137) Implement Blt8BPPDataTo16BPPBufferTransZ().
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