Searched refs:BohrUnit (Results 1 – 5 of 5) sorted by relevance
26 BohrUnit = true; in LCAOHDFParser()38 BohrUnit = true; in LCAOHDFParser()91 BohrUnit = bohr; in parse()
42 bool BohrUnit; member
26 BohrUnit = true; in QPParser()39 BohrUnit = true; in QPParser()
32 BohrUnit = true; in GamesAsciiParser()46 BohrUnit = true; in GamesAsciiParser()
42 BohrUnit(true), in QMCGaussianParserBase()105 BohrUnit(true), in QMCGaussianParserBase()397 if (!BohrUnit) in createIonSet()1603 hout.write(BohrUnit, "Unit"); in dump()