Home
last modified time | relevance | path

Searched refs:Bone (Results 1 – 25 of 1940) sorted by relevance

12345678910>>...78

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/src/
H A DOgreBone.cpp36 Bone::Bone(unsigned short handle, Skeleton* creator) in Bone() function in Ogre::Bone
41 Bone::Bone(const String& name, unsigned short handle, Skeleton* creator) in Bone() function in Ogre::Bone
46 Bone::~Bone() in ~Bone()
50 Bone* Bone::createChild(unsigned short handle, const Vector3& inTranslate, in createChild()
60 Node* Bone::createChildImpl(void) in createChildImpl()
65 Node* Bone::createChildImpl(const String& name) in createChildImpl()
70 void Bone::setBindingPose(void) in setBindingPose()
80 void Bone::reset(void) in reset()
91 bool Bone::isManuallyControlled() const { in isManuallyControlled()
114 unsigned short Bone::getHandle(void) const in getHandle()
[all …]
H A DOgreSkeleton.cpp122 Bone* Skeleton::createBone(void) in createBone()
128 Bone* Skeleton::createBone(const String& name) in createBone()
148 Bone* ret = OGRE_NEW Bone(handle, this); in createBone()
183 Bone* ret = OGRE_NEW Bone(name, handle, this); in createBone()
196 Bone* Skeleton::getRootBone(void) const in getRootBone()
484 Bone* pBone = *i; in _getBoneMatrices()
548 Bone* currentBone = *i; in deriveRootBone()
573 Bone* bone = *bi; in _dumpContents()
775 const Bone* srcParent = static_cast<Bone*>(srcBone->getParent()); in _mergeSkeletonAnimations()
776 Bone* destParent = static_cast<Bone*>(destBone->getParent()); in _mergeSkeletonAnimations()
[all …]
/dports/graphics/ogre3d/ogre-1.11.6/OgreMain/src/
H A DOgreBone.cpp33 Bone::Bone(unsigned short handle, Skeleton* creator) in Bone() function in Ogre::Bone
38 Bone::Bone(const String& name, unsigned short handle, Skeleton* creator) in Bone() function in Ogre::Bone
43 Bone::~Bone() in ~Bone()
47 Bone* Bone::createChild(unsigned short handle, const Vector3& inTranslate, in createChild()
57 Node* Bone::createChildImpl(void) in createChildImpl()
62 Node* Bone::createChildImpl(const String& name) in createChildImpl()
67 void Bone::setBindingPose(void) in setBindingPose()
77 void Bone::reset(void) in reset()
88 bool Bone::isManuallyControlled() const { in isManuallyControlled()
111 unsigned short Bone::getHandle(void) const in getHandle()
[all …]
H A DOgreSkeleton.cpp117 Bone* Skeleton::createBone(void) in createBone()
123 Bone* Skeleton::createBone(const String& name) in createBone()
128 Bone* Skeleton::createBone(unsigned short handle) in createBone()
143 Bone* ret = OGRE_NEW Bone(handle, this); in createBone()
178 Bone* ret = OGRE_NEW Bone(name, handle, this); in createBone()
474 Bone* pBone = *i; in _getBoneMatrices()
538 Bone* currentBone = *i; in deriveRootBone()
563 Bone* bone = *bi; in _dumpContents()
765 const Bone* srcParent = static_cast<Bone*>(srcBone->getParent()); in _mergeSkeletonAnimations()
766 Bone* destParent = static_cast<Bone*>(destBone->getParent()); in _mergeSkeletonAnimations()
[all …]
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgAnimation/
H A DBone.cpp21 Bone::Bone(const Bone& b, const osg::CopyOp& copyop) : osg::MatrixTransform(b,copyop), _invBindInSk… in Bone() function in Bone
25 Bone::Bone(const std::string& name) in Bone() function in Bone
32 void Bone::setDefaultUpdateCallback(const std::string& name) in setDefaultUpdateCallback()
40 Bone* Bone::getBoneParent() in getBoneParent()
47 Bone* pb = dynamic_cast<Bone*>(*it); in getBoneParent()
53 const Bone* Bone::getBoneParent() const in getBoneParent()
60 const Bone* pb = dynamic_cast<const Bone*>(*it); in getBoneParent()
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgAnimation/
H A DBone.cpp21 Bone::Bone(const Bone& b, const osg::CopyOp& copyop) : osg::MatrixTransform(b,copyop), _invBindInSk… in Bone() function in Bone
25 Bone::Bone(const std::string& name) in Bone() function in Bone
32 void Bone::setDefaultUpdateCallback(const std::string& name) in setDefaultUpdateCallback()
40 Bone* Bone::getBoneParent() in getBoneParent()
47 Bone* pb = dynamic_cast<Bone*>(*it); in getBoneParent()
53 const Bone* Bone::getBoneParent() const in getBoneParent()
60 const Bone* pb = dynamic_cast<const Bone*>(*it); in getBoneParent()
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/include/toonz/
H A Dskeleton.h26 class DVAPI Bone {
30 Bone(TStageObject *pegbar, const TPointD &center) in Bone() function
37 void setParent(Bone *parent);
38 Bone *getParent() const { return m_parent; } in getParent()
41 Bone *getChild(int index) const { in getChild()
58 Bone *m_parent;
59 std::vector<Bone *> m_children;
70 std::vector<Bone *> m_bones;
71 Bone *m_rootBone;
87 Bone *getBone(int index) const;
[all …]
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DSkeleton.h40 struct Bone struct
43 Bone() : in Bone() argument
103 const Vector<Bone>& GetBones() const { return bones_; } in GetBones()
106 Vector<Bone>& GetModifiableBones() { return bones_; } in GetModifiableBones()
112 Bone* GetRootBone();
114 Bone* GetBone(unsigned index);
116 Bone* GetBone(const String& boneName);
118 Bone* GetBone(const char* boneName);
120 Bone* GetBone(StringHash boneNameHash);
127 Vector<Bone> bones_;
H A DSkeleton.cpp54 Bone newBone; in Load()
86 const Bone& bone = bones_[i]; in Save()
112 for (Vector<Bone>::Iterator i = bones_.Begin(); i != bones_.End(); ++i) in Define()
133 for (Vector<Bone>::Iterator i = bones_.Begin(); i != bones_.End(); ++i) in Reset()
142 for (Vector<Bone>::Iterator i = bones_.Begin(); i != bones_.End(); ++i) in ResetSilent()
150 Bone* Skeleton::GetRootBone() in GetRootBone()
155 Bone* Skeleton::GetBone(unsigned index) in GetBone()
157 return index < bones_.Size() ? &bones_[index] : (Bone*)0; in GetBone()
160 Bone* Skeleton::GetBone(const String& name) in GetBone()
165 Bone* Skeleton::GetBone(const char* name) in GetBone()
[all …]
/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/
H A Dskeleton.hpp13 class Bone class
16 Bone();
17 ~Bone();
23 std::vector<Bone*> mChildren;
29 Bone(const Bone&);
30 void operator=(const Bone&);
45 Bone* getBone(const std::string& name);
73 std::unique_ptr<Bone> mRootBone;
H A Dskeleton.cpp56 Bone* Skeleton::getBone(const std::string &name) in getBone()
73 mRootBone.reset(new Bone); in getBone()
77 Bone* bone = mRootBone.get(); in getBone()
84 Bone* child = nullptr; in getBone()
96 child = new Bone; in getBone()
169 Bone::Bone() in Bone() function in SceneUtil::Bone
174 Bone::~Bone() in ~Bone()
181 void Bone::update(const osg::Matrixf* parentMatrixInSkeletonSpace) in update()
/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/
H A Dbone.cpp56 Bone::Bone(): in Bone() function in Bone
72 Bone::Bone(const Point &o, const Point &t): in Bone() function in Bone
88 Bone::Bone(const String &n, const Point &o, const Angle &a, const Real &l, ValueNode_Bone* p): in Bone() function in Bone
105 Bone::get_parent()const in get_parent()
111 Bone::set_parent(const ValueNode_Bone* parent) in set_parent()
120 Bone::get_tip() in get_tip()
133 Bone::get_string()const in get_string()
143 Bone::is_root()const in is_root()
148 Bone::Shape
149 Bone::get_shape() const in get_shape()
[all …]
/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/
H A Dbone.cpp56 Bone::Bone(): in Bone() function in Bone
72 Bone::Bone(const Point &o, const Point &t): in Bone() function in Bone
88 Bone::Bone(const String &n, const Point &o, const Angle &a, const Real &l, ValueNode_Bone* p): in Bone() function in Bone
105 Bone::get_parent()const in get_parent()
111 Bone::set_parent(const ValueNode_Bone* parent) in set_parent()
120 Bone::get_tip() in get_tip()
133 Bone::get_string()const in get_string()
143 Bone::is_root()const in is_root()
148 Bone::Shape
149 Bone::get_shape() const in get_shape()
[all …]
/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/
H A Dbone.cpp56 Bone::Bone(): in Bone() function in Bone
72 Bone::Bone(const Point &o, const Point &t): in Bone() function in Bone
88 Bone::Bone(const String &n, const Point &o, const Angle &a, const Real &l, ValueNode_Bone* p): in Bone() function in Bone
105 Bone::get_parent()const in get_parent()
111 Bone::set_parent(const ValueNode_Bone* parent) in set_parent()
120 Bone::get_tip() in get_tip()
133 Bone::get_string()const in get_string()
143 Bone::is_root()const in is_root()
148 Bone::Shape
149 Bone::get_shape() const in get_shape()
[all …]
/dports/games/scummvm-tools/scummvm-tools-2.5.0/engines/grim/emi/
H A Dmodel.h84 class Bone {
86 Bone *_parent;
87 Bone *_child;
88 Bone *_sibling;
97 void addParent(Bone *node);
98 void addChild(Bone *node);
99 void addSibling(Bone *node);
100 bool hasSibling(Bone *node);
101 bool hasChild(Bone *node);
118 std::vector<Bone *> _bones;
[all …]
/dports/multimedia/opentoonz/opentoonz-1.5.0/toonz/sources/toonzlib/
H A Dskeleton.cpp24 int Skeleton::Bone::getColumnIndex() const { in getColumnIndex()
30 void Skeleton::Bone::setParent(Bone *parent) { in setParent()
64 std::map<TStageObjectId, Bone *> boneTable; in build()
75 Bone *bone = new Bone(obj, p); in build()
82 bone->setPinnedStatus(Bone::PINNED); in build()
84 bone->setPinnedStatus(Bone::TEMP_PINNED); in build()
88 if (pinnedCount == 0 && m_rootBone) m_rootBone->setPinnedStatus(Bone::PINNED); in build()
97 std::map<TStageObjectId, Bone *>::iterator it, sit; in build()
107 Bone *bone = it->second; in build()
117 Skeleton::Bone *Skeleton::getBone(int index) const { in getBone()
[all …]
/dports/graphics/krita/krita-4.4.8/plugins/impex/spriter/
H A Dkis_spriter_export.h51 struct Bone { struct
53 const Bone *parentBone; argument
69 QList<Bone*> bones; argument
71 ~Bone() { in ~Bone() argument
86 Bone *bone;
119 Bone *parseBone(const Bone *parent, KisGroupLayerSP groupLayer);
120 void fixBone(Bone *bone);
122 void writeBoneRef(const Bone *bone, QDomElement &mainline, QDomDocument &scml);
123 void writeBone(const Bone *bone, QDomElement &timeline, QDomDocument &scml);
128 Bone *m_rootBone;
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Graphics/
H A DSkeleton.pkg3 struct Bone
5 Bone();
6 ~Bone();
25 Bone* GetRootBone();
26 Bone* GetBone(const String name);
27 Bone* GetBone(unsigned index);
30 tolua_readonly tolua_property__get_set Bone* rootBone;
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DOgreImporter.hpp24 struct Bone;
77 aiMesh* CreateAssimpSubMesh(const SubMesh &theSubMesh, const std::vector<Bone>& Bones) const;
82 …void LoadSkeleton(std::string FileName, std::vector<Bone> &Bones, std::vector<Animation> &Animatio…
85 …void PutAnimationsInScene(const std::vector<Bone> &Bones, const std::vector<Animation> &Animations…
88 …void CreateAssimpSkeleton(const std::vector<Bone> &Bones, const std::vector<Animation> &Animations…
91 …static aiNode* CreateAiNodeFromBone(int BoneId, const std::vector<Bone> &Bones, aiNode* ParentNode…
132 struct Bone struct
144 Bone(): Id(-1), ParentId(-1), RotationAngle(0.0f) {} in Bone() function
146 bool operator<(const Bone& rval) const in operator <() argument
155 void CalculateBoneToWorldSpaceMatrix(std::vector<Bone>& Bones);
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/OgreMain/include/
H A DOgreSkeleton.h118 virtual Bone* createBone(void);
133 virtual Bone* createBone(unsigned short handle);
148 virtual Bone* createBone(const String& name);
160 virtual Bone* createBone(const String& name, unsigned short handle);
176 virtual Bone* getRootBone(void) const;
178 typedef vector<Bone*>::type BoneList;
186 virtual Bone* getBone(unsigned short handle) const;
189 virtual Bone* getBone(const String& name) const;
354 virtual void _notifyManualBoneStateChange(Bone* bone);
420 typedef map<String, Bone*>::type BoneListByName;
[all …]
/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DOgreImporter.hpp24 struct Bone;
77 aiMesh* CreateAssimpSubMesh(const SubMesh &theSubMesh, const std::vector<Bone>& Bones) const;
82 …void LoadSkeleton(std::string FileName, std::vector<Bone> &Bones, std::vector<Animation> &Animatio…
85 …void PutAnimationsInScene(const std::vector<Bone> &Bones, const std::vector<Animation> &Animations…
88 …void CreateAssimpSkeleton(const std::vector<Bone> &Bones, const std::vector<Animation> &Animations…
91 …static aiNode* CreateAiNodeFromBone(int BoneId, const std::vector<Bone> &Bones, aiNode* ParentNode…
131 struct Bone struct
143 Bone(): Id(-1), ParentId(-1), RotationAngle(0.0f) {} in Bone() argument
145 bool operator<(const Bone& rval) const in operator <() argument
154 void CalculateBoneToWorldSpaceMatrix(std::vector<Bone>& Bones);
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgAnimation/
H A DBone28 // A bone can't have more than one parent Bone, so sharing a part of Bone's hierarchy
30 class OSGANIMATION_EXPORT Bone : public osg::MatrixTransform
35 META_Node(osgAnimation, Bone);
36 Bone(const Bone& b, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY);
37 Bone(const std::string& name = "");
41 Bone* getBoneParent();
42 const Bone* getBoneParent() const;
59 typedef std::map<std::string, osg::ref_ptr<Bone> > BoneMap;
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgAnimation/
H A DBone28 // A bone can't have more than one parent Bone, so sharing a part of Bone's hierarchy
30 class OSGANIMATION_EXPORT Bone : public osg::MatrixTransform
35 META_Node(osgAnimation, Bone);
36 Bone(const Bone& b, const osg::CopyOp& copyop= osg::CopyOp::SHALLOW_COPY);
37 Bone(const std::string& name = "");
41 Bone* getBoneParent();
42 const Bone* getBoneParent() const;
59 typedef std::map<std::string, osg::ref_ptr<Bone> > BoneMap;
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/
H A DSkeletalSprite.h42 class Bone : public Quad
45 Bone();
69 void addSegment(Bone *b);
74 void updateSegment(Bone *b, const Vector &diff);
87 std::vector<Bone*> segments;
93 void parse(Bone *b, SimpleIStringStream &is);
96 Bone *b;
209 Bone *getBoneByIdx(int idx);
210 Bone *getBoneByName(const std::string &name);
246 std::vector<Bone*> bones;
[all …]
/dports/graphics/blender/blender-2.91.0/source/blender/io/collada/
H A DArmatureExporter.cpp59 for (Bone *bone = (Bone *)armature->bonebase.first; bone; bone = bone->next) { in add_armature_bones()
70 Bone *bone) in write_bone_URLs()
77 for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) { in write_bone_URLs()
99 Bone *bone; in add_instance_controller()
100 for (bone = (Bone *)arm->bonebase.first; bone; bone = bone->next) { in add_instance_controller()
148 void ArmatureExporter::add_bone_node(Bone *bone, in add_bone_node()
240 for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) { in add_bone_node()
246 for (Bone *child = (Bone *)bone->childbase.first; child; child = child->next) { in add_bone_node()
252 bool ArmatureExporter::is_export_root(Bone *bone) in is_export_root()
254 Bone *entry = bone->parent; in is_export_root()
[all …]

12345678910>>...78