Searched refs:BorderTexture (Results 1 – 6 of 6) sorted by relevance
170 FTextureID BorderTexture; variable
277 BorderTexture.SetInvalid(); in LevelInfo()301 if(!BorderTexture.isValid()) in GetBorderTexture()303 return BorderTexture; in GetBorderTexture()421 mapInfo.BorderTexture = TexMan.GetTexture(textureName, FTexture::TEX_Flat); in CheckKey()
203 levelInfo->BorderTexture = texID; in DebugKeys()
286 FString BorderTexture; member
274 BorderTexture = ""; in Reset()1140 parse.ParseLumpOrTextureName(info->BorderTexture); in DEFINE_MAP_OPTION()
1449 if (level.info != NULL && level.info->BorderTexture.Len() != 0) in V_DrawBorder()1451 picnum = TexMan.CheckForTexture (level.info->BorderTexture, FTexture::TEX_Flat); in V_DrawBorder()