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Searched refs:BotCheckBarrierJump (Results 1 – 10 of 10) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/SP/code/botlib/
H A Dbe_ai_move.c965 int BotCheckBarrierJump( bot_movestate_t *ms, vec3_t dir, float speed ) { in BotCheckBarrierJump() function
1049 if ( BotCheckBarrierJump( ms, dir, speed ) ) { in BotWalkInDirection()
2126 if ( !BotCheckBarrierJump( ms, hordir, 100 ) ) {
2168 if ( ( ms->moveflags & MFL_SWIMMING ) || !BotCheckBarrierJump( ms, dir, 50 ) ) {
2203 if ( !( ms->moveflags & MFL_SWIMMING ) && !BotCheckBarrierJump( ms, dir, 50 ) ) {
2252 if ( !( ms->moveflags & MFL_SWIMMING ) && !BotCheckBarrierJump( ms, dir, 50 ) ) {
2376 if ( !BotCheckBarrierJump( ms, hordir, 100 ) ) {
2421 if ( ( ms->moveflags & MFL_SWIMMING ) || !BotCheckBarrierJump( ms, dir, 50 ) ) {
2457 if ( !( ms->moveflags & MFL_SWIMMING ) && !BotCheckBarrierJump( ms, dir, 50 ) ) {
2505 if ( !( ms->moveflags & MFL_SWIMMING ) && !BotCheckBarrierJump( ms, dir, 50 ) ) {
/dports/games/iortcw/iortcw-1.51c/MP/code/botlib/
H A Dbe_ai_move.c962 int BotCheckBarrierJump( bot_movestate_t *ms, vec3_t dir, float speed ) { in BotCheckBarrierJump() function
1046 if ( BotCheckBarrierJump( ms, dir, speed ) ) { in BotWalkInDirection()
2082 if ( !BotCheckBarrierJump( ms, hordir, 100 ) ) {
2124 if ( ( ms->moveflags & MFL_SWIMMING ) || !BotCheckBarrierJump( ms, dir, 50 ) ) {
2159 if ( !( ms->moveflags & MFL_SWIMMING ) && !BotCheckBarrierJump( ms, dir, 50 ) ) {
2208 if ( !( ms->moveflags & MFL_SWIMMING ) && !BotCheckBarrierJump( ms, dir, 50 ) ) {
2332 if ( !BotCheckBarrierJump( ms, hordir, 100 ) ) {
2377 if ( ( ms->moveflags & MFL_SWIMMING ) || !BotCheckBarrierJump( ms, dir, 50 ) ) {
2413 if ( !( ms->moveflags & MFL_SWIMMING ) && !BotCheckBarrierJump( ms, dir, 50 ) ) {
2461 if ( !( ms->moveflags & MFL_SWIMMING ) && !BotCheckBarrierJump( ms, dir, 50 ) ) {
/dports/games/ioquake3/ioquake3-1.36/code/botlib/
H A Dbe_ai_move.c1047 int BotCheckBarrierJump(bot_movestate_t *ms, vec3_t dir, float speed) in BotCheckBarrierJump() function
1124 if (BotCheckBarrierJump(ms, dir, speed)) return qtrue; in BotWalkInDirection()
2070 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_Elevator()
2111 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2140 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2182 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2310 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_FuncBobbing()
2354 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2384 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2426 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
/dports/games/ioquake3-server/ioquake3-1.36/code/botlib/
H A Dbe_ai_move.c1047 int BotCheckBarrierJump(bot_movestate_t *ms, vec3_t dir, float speed) in BotCheckBarrierJump() function
1124 if (BotCheckBarrierJump(ms, dir, speed)) return qtrue; in BotWalkInDirection()
2070 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_Elevator()
2111 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2140 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2182 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2310 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_FuncBobbing()
2354 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2384 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2426 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/botlib/
H A Dbe_ai_move.c1050 int BotCheckBarrierJump(bot_movestate_t *ms, vec3_t dir, float speed) in BotCheckBarrierJump() function
1127 if (BotCheckBarrierJump(ms, dir, speed)) return qtrue; in BotWalkInDirection()
2073 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_Elevator()
2114 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2143 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2185 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2313 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_FuncBobbing()
2357 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2387 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2429 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
/dports/games/evq3/evq3/code/botlib/
H A Dbe_ai_move.c1047 int BotCheckBarrierJump(bot_movestate_t *ms, vec3_t dir, float speed) in BotCheckBarrierJump() function
1124 if (BotCheckBarrierJump(ms, dir, speed)) return qtrue; in BotWalkInDirection()
2070 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_Elevator()
2111 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2140 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2182 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2310 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_FuncBobbing()
2354 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2384 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2426 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/botlib/
H A Dbe_ai_move.c1049 int BotCheckBarrierJump(bot_movestate_t *ms, vec3_t dir, float speed) in BotCheckBarrierJump() function
1126 if (BotCheckBarrierJump(ms, dir, speed)) return qtrue; in BotWalkInDirection()
2201 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_Elevator()
2242 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2271 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2313 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2441 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_FuncBobbing()
2485 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2515 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2557 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
/dports/games/openarena/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_ai_move.c1047 int BotCheckBarrierJump(bot_movestate_t *ms, vec3_t dir, float speed) in BotCheckBarrierJump() function
1124 if (BotCheckBarrierJump(ms, dir, speed)) return qtrue; in BotWalkInDirection()
2070 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_Elevator()
2111 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2140 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2182 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2310 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_FuncBobbing()
2354 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2384 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2426 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
/dports/games/openjk/OpenJK-07675e2/codemp/botlib/
H A Dbe_ai_move.cpp1053 int BotCheckBarrierJump(bot_movestate_t *ms, vec3_t dir, float speed) in BotCheckBarrierJump() function
1130 if (BotCheckBarrierJump(ms, dir, speed)) return qtrue; in BotWalkInDirection()
2073 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_Elevator()
2114 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2143 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2185 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2313 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_FuncBobbing()
2357 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2387 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2429 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
/dports/games/openarena-server/openarena-engine-source-0.8.8/code/botlib/
H A Dbe_ai_move.c1047 int BotCheckBarrierJump(bot_movestate_t *ms, vec3_t dir, float speed) in BotCheckBarrierJump() function
1124 if (BotCheckBarrierJump(ms, dir, speed)) return qtrue; in BotWalkInDirection()
2070 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_Elevator()
2111 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2140 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2182 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_Elevator()
2310 if (!BotCheckBarrierJump(ms, hordir, 100)) in BotTravel_FuncBobbing()
2354 if ((ms->moveflags & MFL_SWIMMING) || !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2384 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()
2426 if (!(ms->moveflags & MFL_SWIMMING) && !BotCheckBarrierJump(ms, dir, 50)) in BotTravel_FuncBobbing()