Searched refs:BotsShoot (Results 1 – 3 of 3) sorted by relevance
390 bool BotsShoot(void) { return m_bBotsShoot; }; in BotsShoot() function
240 if (!BotManager.BotsShoot()) return false; in CheckHunt()785 if (!BotManager.BotsShoot() && m_pMyEnt->enemy) in MainAI()798 if (BotManager.BotsShoot() && FindEnemy()) // Combat in MainAI()
1025 intret(BotManager.BotsShoot()); break; in botsshoot()