Searched refs:BowState (Results 1 – 5 of 5) sorted by relevance
32 Hero::BowState::BowState(Hero& hero): in BowState() function in Solarus::Hero::BowState40 void Hero::BowState::start(const State* previous_state) { in start()49 void Hero::BowState::update() { in update()64 bool Hero::BowState::can_avoid_stream(const Stream& /* stream */) const { in can_avoid_stream()
28 class Hero::BowState: public HeroState {32 explicit BowState(Hero& hero);
342 class BowState; /**< the hero is shooting an arrow with a bow */ variable
166 "${CMAKE_CURRENT_SOURCE_DIR}/include/solarus/hero/BowState.h"360 "${CMAKE_CURRENT_SOURCE_DIR}/src/hero/BowState.cpp"
2840 set_state(std::make_shared<BowState>(*this)); in start_bow()