Searched refs:Brick_Remove (Results 1 – 2 of 2) sorted by relevance
/dports/games/lbreakout/lbreakout-010315/lbreakout/ |
H A D | breakout.h | 236 void Brick_Remove(int mx, int my, int shot);
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H A D | breakout.cpp | 1539 Brick_Remove(b->t.mx, b->t.my, 0); in Ball_CheckBrickReflection() 1541 Brick_Remove(b->t2.mx, b->t2.my, 0); in Ball_CheckBrickReflection() 2374 void BreakOut::Brick_Remove(int mx, int my, int shot) in Brick_Remove() function in BreakOut 3086 Brick_Remove(s->t.mx, s->t.my, 1); in Shots_Update() 3088 Brick_Remove(s->t.mx + 1, s->t.my, 1); in Shots_Update()
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