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/dports/databases/py-sqlobject/SQLObject-1.6.0/docs/europython/
H A Deuropython_sqlobj.py35 Bullet("You would write this Python code:",
41 Bullet("No, you're not dreaming :P")),
122 Bullet("A Person might have many Roles"),
150 Bullet("Here comes that dot q magic!"),
197 Bullet("Laziness is a virtue"),
211 Bullet("Add support for more databases"),
214 Bullet("More powerful joins")),
223 Bullet("Contact me -- brad@bbnet.ca")),
225 Bullet("Questions?"),
226 Bullet("Comments?"),
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/dports/games/pcgen/pcgen/data/modern/wizards_of_the_coast/msrd/basics/modern_basics/
H A Dmodernbasics_equip_weap_ammo.lst29 Bullet (5.56mm) OUTPUTNAME:5.56mm Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:…
32 Bullet (9mm) OUTPUTNAME:9mm Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5 WT:…
33 Bullet (10mm) OUTPUTNAME:10mm Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5 W…
34 Bullet (.22) OUTPUTNAME:.22 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:4 WT:…
35 Bullet (.32) OUTPUTNAME:.32 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5 WT:…
36 Bullet (.38S) OUTPUTNAME:.38S Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5 W…
37 Bullet (.357) OUTPUTNAME:.357 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5 W…
38 Bullet (.44) OUTPUTNAME:.44 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5 WT:…
39 Bullet (.444) OUTPUTNAME:.444 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:6 W…
40 Bullet (.45) OUTPUTNAME:.45 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5 WT:…
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/dports/games/pcgen/pcgen/data/modern/wizards_of_the_coast/d20_modern_weapons_locker/
H A Dweaponslocker_equip_weap_ammo.lst812 Bullet FMJ (5.46mm) OUTPUTNAME:5.46mm FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Indi…
891 Bullet FMJ (.25ACP) OUTPUTNAME:.25ACP FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Indi…
984 Bullet FMJ (.300W) OUTPUTNAME:.300W FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Indivi…
993 Bullet FMJ (.300We) OUTPUTNAME:.300We FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Indi…
1107 Bullet FMJ (9mmR) OUTPUTNAME:9mmR FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individ…
1116 Bullet FMJ (9mmM) OUTPUTNAME:9mmM FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individ…
1125 Bullet FMJ (9mmS) OUTPUTNAME:9mmS FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individ…
1169 Bullet FMJ (.40) OUTPUTNAME:.40 FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individua…
1177 Bullet FMJ (.40SW) OUTPUTNAME:.40SW FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Indivi…
1254 Bullet FMJ (.45LC) OUTPUTNAME:.45LC FMJ Bullet TYPE:Ammunition.Standard.Metal.Bullet.Indivi…
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H A Dweaponslocker_equip_weap_pistols.lst10 ….Pistol.Container.Ballistic.Personal.Military.Semiauto CONTAINS:1|Bullet=18 COST:15 WT:3 C…
11 ….Firearm.Pistol.Container.Ballistic.Personal.Semiauto CONTAINS:1|Bullet=7 COST:17 WT:4 CR…
24 ….Firearm.Pistol.Container.Ballistic.Personal.Semiauto CONTAINS:1|Bullet=15 COST:15 WT:3 C…
25 …rm.Pistol.Container.Ballistic.Personal.Police.Semiauto CONTAINS:1|Bullet=15 COST:15 WT:3 C…
27 ….Firearm.Pistol.Container.Ballistic.Personal.Semiauto CONTAINS:1|Bullet=10 COST:15 WT:2 C…
28 ….Firearm.Pistol.Container.Ballistic.Personal.Semiauto CONTAINS:1|Bullet=8 COST:16 WT:1 CR…
106 ….Firearm.Pistol.Container.Ballistic.Personal.Semiauto CONTAINS:1|Bullet=15 COST:15 WT:2 C…
109 ….Firearm.Pistol.Container.Ballistic.Personal.Semiauto CONTAINS:1|Bullet=10 COST:15 WT:3 C…
117 …rm.Pistol.Container.Ballistic.Personal.Police.Semiauto CONTAINS:1|Bullet=10 COST:16 WT:1 C…
120 ….Firearm.Pistol.Container.Ballistic.Personal.Semiauto CONTAINS:1|Bullet=14 COST:15 WT:2 C…
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/dports/games/pcgen/pcgen/data/modern/mythic_dream_studios/dark_inheritance/modern/
H A Ddark_inheritance_equip_weap_ammo.lst86 Bullet (.25) OUTPUTNAME:.25 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:4…
91 Bullet (.380) OUTPUTNAME:.380 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST…
100 Bullet (.40) OUTPUTNAME:.40 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5…
110 Bullet (.41) OUTPUTNAME:.41 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:6…
129 Bullet (5.45mm) OUTPUTNAME:5.45mm Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual C…
131 Bullet (5.7mm) OUTPUTNAME:5.7mm Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual CO…
138 Bullet (9mmR) OUTPUTNAME:9mmR Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST…
199 Bullet (5.45mmR) OUTPUTNAME:5.45mmR Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individua…
212 Bullet (5.8mm) OUTPUTNAME:5.8mm Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual C…
227 Bullet (7.62x54mmR) OUTPUTNAME:7.62x54mmR Bullet TYPE:Ammunition.Standard.Metal.Bullet.Indi…
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/dports/games/pcgen/pcgen/data/modern/battlefield_press/pulp_fantasy/pulp_fantasy_rpg/
H A Dpulpfantasy_equip_weap_ammo.lst7 Bullet (.30/20) OUTPUTNAME:.30 Bullets, 20 pack TYPE:Ammunition.Standard.Metal.Bullet COST:5 WT…
8 Bullet (6mm/50) OUTPUTNAME:6mm Bullets, 50 pack TYPE:Ammunition.Standard.Metal.Bullet COST:4 WT…
9 Bullet (6.5mm/50) OUTPUTNAME:6.5mm Bullets, 50 pack TYPE:Ammunition.Standard.Metal.Bullet COST:…
10 Bullet (18 ga buckshot/10) OUTPUTNAME:18 gauge buckshot, 10 pack TYPE:Ammunition.Standard.Metal.Bu…
22 Bullet (.30) OUTPUTNAME:.30 Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:5 WT:0 …
23 Bullet (6mm) OUTPUTNAME:6mm Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:4 WT:0 …
24 Bullet (6.5mm) OUTPUTNAME:6.5mm Bullet TYPE:Ammunition.Standard.Metal.Bullet.Individual COST:4 W…
25 Bullet (18 ga buckshot) OUTPUTNAME:Buckshot, 18 ga TYPE:Ammunition.Standard.Metal.Bullet COST:3 …
26 Bullet (9mm).MOD SOURCEPAGE:p.67
27 Bullet (.32).MOD SOURCEPAGE:p.67
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/dports/print/lyx/lyx-2.3.4.2/src/
H A DBullet.cpp31 Bullet const ITEMIZE_DEFAULTS[4] = { Bullet(0, 8),//"\\(\\bullet\\)"
41 Bullet::Bullet(int f, int c, int s) in Bullet() function in lyx::Bullet
56 Bullet::Bullet(docstring const & t) in Bullet() function in lyx::Bullet
63 void Bullet::setCharacter(int c) in setCharacter()
74 void Bullet::setFont(int f) in setFont()
85 void Bullet::setSize(int s) in setSize()
105 int Bullet::getCharacter() const in getCharacter()
111 int Bullet::getFont() const in getFont()
117 int Bullet::getSize() const in getSize()
123 Bullet & Bullet::operator=(Bullet const & b) in operator =()
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H A DBullet.h22 class Bullet {
25 Bullet(int f = -1, int c = -1, int s = -1);
28 explicit Bullet(docstring const &);
47 Bullet & operator=(Bullet const &);
49 friend bool operator==(Bullet const &, Bullet const &);
108 bool operator!=(Bullet const & b1, Bullet const & b2)
115 Bullet const ITEMIZE_DEFAULTS[];
/dports/games/pcgen/pcgen/data/modern/the_game_mechanics/modern_players_companion/
H A Dmpc_equip.lst70 Bullet (9mm Explosive/50) TYPE:Ammunition.Standard.Metal.Bullet COST:10 WT:0 SOURCEPAGE:p.70 SPR…
78 Bullet (10mm Explosive/50) TYPE:Ammunition.Standard.Metal.Bullet COST:10 WT:0 SOURCEPAGE:p.70 SP…
86 Bullet (.357 Explosive/50) TYPE:Ammunition.Standard.Metal.Bullet COST:10 WT:0 SOURCEPAGE:p.70 SP…
94 Bullet (.44 Explosive/50) TYPE:Ammunition.Standard.Metal.Bullet COST:10 WT:0 SOURCEPAGE:p.70 SPR…
102 Bullet (.45 Explosive/50) TYPE:Ammunition.Standard.Metal.Bullet COST:10 WT:0 SOURCEPAGE:p.70 SPR…
110 Bullet (.50AE Explosive/50) TYPE:Ammunition.Standard.Metal.Bullet COST:12 WT:0 SOURCEPAGE:p.70 S…
118 Bullet (5.56mm Explosive/20) TYPE:Ammunition.Standard.Metal.Bullet COST:8 WT:0 SOURCEPAGE:p.70 S…
126 Bullet (7.62mm Explosive/20) TYPE:Ammunition.Standard.Metal.Bullet COST:8 WT:0 SOURCEPAGE:p.70 S…
139 Bullet (.444 Explosive/20) TYPE:Ammunition.Standard.Metal.Bullet COST:12 WT:0 SOURCEPAGE:p.70 SP…
149 Bullet (12 ga Riot/10) TYPE:Ammunition.Standard.Metal.Bullet COST:5 WT:0 SOURCEPAGE:p.71 SPROP:…
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/dports/games/pcgen/pcgen/data/modern/rpg_objects/modern_dispatch/010_near_future_firearms/
H A Dmoderndispatch010_equip_weap_ammo.lst7 Bullet (.25 caseless/50) OUTPUTNAME:.25 caseless Bullets, 50 pack TYPE:Ammunition.Standard.Caseless…
8 Bullet (9mmEXC/50) OUTPUTNAME:9mmEXC Bullets, 50 pack TYPE:Ammunition.Standard.Caseless.Bullet CO…
9 Bullet (9mm ParaC/50) OUTPUTNAME:9mm ParaC Bullets, 50 pack TYPE:Ammunition.Standard.Caseless.Bull…
10 Bullet (4.73mm/20) OUTPUTNAME:4.73mm Bullets, 20 pack TYPE:Ammunition.Standard.Caseless.Bullet CO…
14 Bullet (.25 caseless) OUTPUTNAME:.25 caseless Bullet TYPE:Ammunition.Standard.Caseless.Bullet.Indiv…
15 Bullet (9mmEXC) OUTPUTNAME:9mmEXC Bullet TYPE:Ammunition.Standard.Caseless.Bullet.Individual COST…
16 Bullet (9mm ParaC) OUTPUTNAME:9mm ParaC Bullet TYPE:Ammunition.Standard.Caseless.Bullet.Individual…
17 Bullet (4.73mm) OUTPUTNAME:4.73mm Bullet TYPE:Ammunition.Standard.Caseless.Bullet.Individual COST…
/dports/www/ikiwiki/ikiwiki-3.20200202.3/po/underlays/smiley/
H A Dsmileys.de.po25 #. type: Bullet: '* '
29 #. type: Bullet: '* '
33 #. type: Bullet: '* '
37 #. type: Bullet: '* '
41 #. type: Bullet: '* '
45 #. type: Bullet: '* '
49 #. type: Bullet: '* '
53 #. type: Bullet: '* '
57 #. type: Bullet: '* '
61 #. type: Bullet: '* '
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H A Dsmileys.fr.po24 #. type: Bullet: '* '
28 #. type: Bullet: '* '
32 #. type: Bullet: '* '
36 #. type: Bullet: '* '
40 #. type: Bullet: '* '
44 #. type: Bullet: '* '
48 #. type: Bullet: '* '
52 #. type: Bullet: '* '
56 #. type: Bullet: '* '
60 #. type: Bullet: '* '
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H A Dsmileys.da.po31 #. type: Bullet: '* '
35 #. type: Bullet: '* '
39 #. type: Bullet: '* '
43 #. type: Bullet: '* '
47 #. type: Bullet: '* '
51 #. type: Bullet: '* '
55 #. type: Bullet: '* '
59 #. type: Bullet: '* '
63 #. type: Bullet: '* '
67 #. type: Bullet: '* '
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/dports/games/violetland/violetland-0.5/src/game/bullets/
H A DBullet.cpp5 Bullet::Bullet(float x, float y, float dX, float dY, BulletType type) : in Bullet() function in violetland::Bullet
20 void Bullet::process(int deltaTime) { in process()
24 void Bullet::draw() { in draw()
28 bool Bullet::checkHit(Object* objRef) { in checkHit()
32 bool Bullet::isActive() { in isActive()
36 bool Bullet::isReadyToRemove() { in isReadyToRemove()
40 void Bullet::deactivate() { in deactivate()
44 Bullet::~Bullet() { in ~Bullet()
/dports/lang/vala/vala-0.48.18/libvaladoc/content/
H A Dlist.vala26 public enum Bullet {
39 return Bullet.NONE;
42 return Bullet.UNORDERED;
45 return Bullet.ORDERED;
48 return Bullet.ORDERED_NUMBER;
68 case Bullet.NONE:
71 case Bullet.UNORDERED:
74 case Bullet.ORDERED:
77 case Bullet.ORDERED_NUMBER:
98 public Bullet bullet {
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/dports/www/tclwebtest/tclwebtest-1.0/openacs4tests/
H A Dwp-slim.test56 field fill "Bullet 1"
57 field fill "Bullet 2"
58 field fill "Bullet 3"
59 field fill "Bullet 4"
60 field fill "Bullet 5"
74 field fill "Bullet 1"
75 field fill "Bullet 2"
147 assert text "Bullet 1.*Bullet 2"
148 assert { [regexp "Bullet 2.*Bullet 3" [response text]] }
149 assert { [regexp "Bullet 3.*Bullet 4" [response text]] }
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/dports/databases/py-sqlalchemy12/SQLAlchemy-1.2.19/test/ext/
H A Dtest_orderinglist.py101 class Bullet(object): class
113 Bullet,
150 bul = Bullet("s1/b100")
314 Bullet("1"),
315 Bullet("2"),
316 Bullet("3"),
317 Bullet("4"),
318 Bullet("5"),
319 Bullet("6"),
363 s1.bullets = [Bullet("1"), Bullet("2"), Bullet("3")]
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/dports/databases/py-sqlalchemy11/SQLAlchemy-1.1.18/test/ext/
H A Dtest_orderinglist.py55 Slide, Bullet = None, None
83 class Bullet(object): class
95 mapper(Bullet, bullets_table)
123 bul = Bullet('s1/b100')
182 bul = Bullet('s1/b100')
238 s1.bullets.append(Bullet('1'))
285 b = [Bullet('1'), Bullet('2'), Bullet('3'),
286 Bullet('4'), Bullet('5'), Bullet('6')]
329 s1.bullets = [Bullet('1'), Bullet('2'), Bullet('3')]
338 new_bullet = Bullet('new 2')
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/dports/databases/py-sqlalchemy14/SQLAlchemy-1.4.27/test/ext/
H A Dtest_orderinglist.py101 class Bullet(object): class
114 Bullet,
151 bul = Bullet("s1/b100")
315 Bullet("1"),
316 Bullet("2"),
317 Bullet("3"),
318 Bullet("4"),
319 Bullet("5"),
320 Bullet("6"),
364 s1.bullets = [Bullet("1"), Bullet("2"), Bullet("3")]
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/dports/databases/py-sqlalchemy10/SQLAlchemy-1.0.14/test/ext/
H A Dtest_orderinglist.py47 Slide, Bullet = None, None
74 class Bullet(object): class
86 mapper(Bullet, bullets_table)
114 bul = Bullet('s1/b100')
173 bul = Bullet('s1/b100')
229 s1.bullets.append(Bullet('1'))
276 b = [ Bullet('1'), Bullet('2'), Bullet('3'),
277 Bullet('4'), Bullet('5'), Bullet('6') ]
320 s1.bullets = [ Bullet('1'), Bullet('2'), Bullet('3') ]
329 new_bullet = Bullet('new 2')
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/dports/databases/py-sqlalchemy13/SQLAlchemy-1.3.24/test/ext/
H A Dtest_orderinglist.py101 class Bullet(object): class
113 Bullet,
150 bul = Bullet("s1/b100")
314 Bullet("1"),
315 Bullet("2"),
316 Bullet("3"),
317 Bullet("4"),
318 Bullet("5"),
319 Bullet("6"),
363 s1.bullets = [Bullet("1"), Bullet("2"), Bullet("3")]
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/dports/games/battletanks/btanks-0.9.8083/objects/
H A Dbullet.cpp38 class Bullet : public Object { class
40 Bullet(const std::string &type, const int dirs) : in Bullet() function in Bullet
76 void Bullet::tick(const float dt) { in tick()
104 void Bullet::calculate(const float dt) { in calculate()
140 void Bullet::on_spawn() { in on_spawn()
239 Object* Bullet::clone() const { in clone()
240 return new Bullet(*this); in clone()
243 REGISTER_OBJECT("bullet", Bullet, ("regular", 8));
245 REGISTER_OBJECT("dirt-bullet", Bullet, ("dirt", 8));
252 REGISTER_OBJECT("cannon-bullet", Bullet, ("cannon", 8));
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/dports/devel/bullet/bullet3-3.21/
H A DBulletConfig.cmake.in6 # Use the following variables to compile and link against Bullet:
7 # BULLET_FOUND - True if Bullet was found on your system
8 # BULLET_USE_FILE - The file making Bullet usable
9 # BULLET_DEFINITIONS - Definitions needed to build with Bullet
10 # BULLET_INCLUDE_DIR - Directory where Bullet-C-Api.h can be found
11 # BULLET_INCLUDE_DIRS - List of directories of Bullet and it's dependencies
12 # BULLET_LIBRARIES - List of libraries to link against Bullet library
13 # BULLET_LIBRARY_DIRS - List of directories containing Bullet' libraries
14 # BULLET_ROOT_DIR - The base directory of Bullet
/dports/devel/py-bullet3/bullet3-3.21/
H A DBulletConfig.cmake.in6 # Use the following variables to compile and link against Bullet:
7 # BULLET_FOUND - True if Bullet was found on your system
8 # BULLET_USE_FILE - The file making Bullet usable
9 # BULLET_DEFINITIONS - Definitions needed to build with Bullet
10 # BULLET_INCLUDE_DIR - Directory where Bullet-C-Api.h can be found
11 # BULLET_INCLUDE_DIRS - List of directories of Bullet and it's dependencies
12 # BULLET_LIBRARIES - List of libraries to link against Bullet library
13 # BULLET_LIBRARY_DIRS - List of directories containing Bullet' libraries
14 # BULLET_ROOT_DIR - The base directory of Bullet
/dports/textproc/sdf/sdf-2.001/perllib/sdf/home/look/simple/
H A Drtf.sdn65 LU1 List Bullet
66 LU2 List Bullet 2
67 LU3 List Bullet 3
68 LU4 List Bullet 4
69 LU5 List Bullet 5
70 LU6 List Bullet 6
103 List Bullet u0_Unordered
104 List Bullet 2 u1_Unordered
105 List Bullet 3 u2_Unordered
106 List Bullet 4 u3_Unordered
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