Searched refs:BurdenState (Results 1 – 3 of 3) sorted by relevance
2367 int OldBurdenState = BurdenState; in CalculateBurdenState()2372 BurdenState = OVER_LOADED; in CalculateBurdenState()2374 BurdenState = STRESSED; in CalculateBurdenState()2376 BurdenState = BURDENED; in CalculateBurdenState()2378 BurdenState = UNBURDENED; in CalculateBurdenState()4308 switch(BurdenState) in GetMoveEase()6286 int BurdenState = GetBurdenState(); in DrawPanel() local6287 if(BurdenState != UNBURDENED) in DrawPanel()6289 BurdenStateColors[BurdenState], BurdenStateStrings[BurdenState]); in DrawPanel()11555 return VerbalBurdenState[BurdenState]; in GetVerbalBurdenState()[all …]
329 int GetBurdenState() const { return BurdenState; } in GetBurdenState()1300 int BurdenState; variable
1459 * BurdenState and all non-trivial attack information is now cached