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Searched refs:C4CFN_LandscapeFg (Results 1 – 2 of 2) sorted by relevance

/dports/games/openclonk/openclonk-release-8.1-src/src/c4group/
H A DC4Components.h61 #define C4CFN_LandscapeFg "LandscapeFg.bmp" macro
/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/
H A DC4Landscape.cpp1707 if (!hGroup.Move(szTempLandscape, C4CFN_LandscapeFg)) in SaveInternal()
1834 if ((p->Surface8 = GroupReadSurface8(hGroup, C4CFN_LandscapeFg)) == nullptr) return false; in Load()