Searched refs:C4ControlPlayerInfo (Results 1 – 5 of 5) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/src/network/ |
H A D | C4Network2Players.cpp | 217 ::Control.DoInput(CID_PlrInfo, new C4ControlPlayerInfo(OwnInfoPacket), CDT_Direct); in HandlePlayerInfoUpdRequest() 266 C4ControlPlayerInfo *pkSend = new C4ControlPlayerInfo(*pUpdInfo); in SendUpdatedPlayers()
|
H A D | C4Packet2.cpp | 115 … Info", false, true, 0, PKT_UNPACK(C4ControlPlayerInfo) },
|
/dports/games/openclonk/openclonk-release-8.1-src/src/control/ |
H A D | C4Control.h | 404 class C4ControlPlayerInfo : public C4ControlPacket // not sync, lobby 407 C4ControlPlayerInfo() = default; 408 C4ControlPlayerInfo(const C4ClientPlayerInfos &PlrInfo) in C4ControlPlayerInfo() function
|
H A D | C4Control.cpp | 1618 void C4ControlPlayerInfo::Execute() const in Execute() 1638 void C4ControlPlayerInfo::CompileFunc(StdCompiler *pComp) in CompileFunc()
|
H A D | C4PlayerInfo.cpp | 775 …::Control.DoInput(CID_PlrInfo, new C4ControlPlayerInfo(*pUpdate), Game.IsRunning ? CDT_Queue : CDT… in DoLocalNonNetworkPlayerInfoUpdate()
|